I had an idea for a module that could make guns with lots of projectile drop more useful.
It would have a node on one side (similar to omamori), which you could attach a single projectile weapon. Ideally you would choose a gun that does not have much projectile drop.
Now that it is installed, you will use that gun to aim, and it will automatically adjust the angle of your other guns so that their projectiles hit the same target. I think you would still need to see both reticles, so that you can see when slow pivot guns have actually settled into the right position.
Of course this won’t compensate for projectile speed, so it won’t help much when trying to hit a moving target at long range. And some weapons might not have enough range, even at the right angle. There might need to be an alert sound for those cases.
Thoughts?
It’s always bugged me that we can’t really mix cannons very well, especially when you get into the higher rarities and likely can only afford to get one at a time. Now you could pair a Fatman with a Typhoon, and have them on the same trigger.