Hey guys its me again, was bored and decided to put some more cabin suggestions together. I like to post them on the forums first before submitting a google form to get feedback on the designs.
Speed: 75 KPH
Mass: 13,200 Kg
Tonnage: 5,500 Kg
Weight: 1,250 Kg
Durability: 320 Pts
Perk: Suppression Matrix
Driving the armored car starts accumulating perk charge, after driving 200 meters the perk fully charges and can be activated with a button press.
Once activated the armored car will emit a 20 meter electrical impulse (centered on the cabin) that will cause enemy weapons to deal 20% less damage for 10 seconds. This effect will also apply to weapons attached to the armored car itself (you will also deal 20% less damage) but will not apply to allied armored cars.
I envision this cab as a support vehicle that can break into enemy lines and disrupt their combat effectiveness to allow allies to make that all important push, or just to increase your survivability by a bit. Paired with something like a daze or kapkans, this cab could create a potent support play style.
Name: Ol’ Reliable
Speed: 68 KPH
Mass: 12,500 Kg
Tonnage: 4,800 Kg
Weight: 1,000 Kg
Durability: 275 Pts
Perk: Tandem Engine
This cabin allows the mounting of 2 different engines; This cabin does not allow you to stack duplicate engines (no double Pegasus or cheetah).
This cabin was created to allow a more customizable build, and maybe “create your own perk loadout” As a result of the increased stat block from multiple engines. I decided to make the cab weaker on the stat side (the max speed is comparable to a heavy cab rather than a medium).
I would love to hear some feedback on these designs, please try to be constructive on how I can make them better.