The Jormungandr and is super op in clan con, cyclones comes off pretty quick. Only having to buy one to make it work means players on a budget can afford it.
9k ps version on the growl can get to 6300 in damage with phobos with just one
it do 6k but only to ball or cabins or big weapons.
While it do 3k in short range if shooting part by part. its still good result anyway ofc.
This weapon weakness is Size(it can be disarmed itself quite fast by degunners). Its hard to protect them, unless undermounted like cursed dracos (tho even in CW undermounted jormu wasnt as good as it could be)
I remember when we played Master Gerrida cyclone spiders ages before, we disarmed hover jormu more often than they disarmed us.
Well it performs well up to 15k which is why I didn’t put odin on it. It prob ain’t the best cw weapon but is a really good pvp weapon. It’s a good seal clubbing weapon so noobs would like it.
I say jorm is on par with imps where it sits balance wise. Imps ain’t very good at CW either but does really good in most other game modes even clan confrontation but a lot of players manage to make do with it in CW as well I dear say, at least in bronze.