Noticed a coupla things about the new building interface. First, it wasn’t necessary and does not make the building interface more intuitive for people accustomed to the previous one.
That being said, I found what might be a bug when modifying and repainting a build. Let’s say you have a purple-painted car (really, why would you use any other color) and you want to switch out a few parts for different ones. You replace the parts and attempt to paint the new ones purple, like the rest of the car. Except, you can’t just pick up the purple paint can and paint the new parts; you have to right-click the paint and select “use”, first. If you select a paint not currently used on the car, it works the normal way (no having to right-click/“use”). Not a big deal, but just annoying as it slows the process down.
Secondly, when selecting parts, the parts already on the car are still shown in the part selector, but are shaded out. For instance, let’s say you own 4 fender extenders, and want to add more fender extenders to your car, and already have 2 mounted. When you go back into the part selector, you’ll see 2 selectable (unused) fender extenders, and 2 more which are shaded out. I realized this when making a fast update to a car, and was clicking on a shaded-out part (not realizing it was shaded out at first), but it wouldn’t let me select it. Took a moment to figure out why.
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Yeah, I’ve noticed the same thing. The paint issue is especially annoying when you’re trying to make quick changes to a build. Having to right-click and select “Use” first feels unnecessary when other paint colors work normally.
The shaded-out parts in the selector are confusing too. It would probably be much clearer if already-installed parts were either hidden or clearly marked as unavailable. Small things, but they definitely slow down the building process.
Oh, absolutely… the new UI feels like someone deliberately turned every quick action into a tiny punishment. Using paint is straight-up trolling: if you want to apply the exact same color that’s already on your car, you first have to play the ‘right‑click Use’ mini‑game, because why would it work like every other paint? And the shaded parts are my personal favorite: they sit there, staring at you, just so they can laugh when you click them and nothing happens. Tiny things, sure… tiny things that are just big enough to spike your blood pressure every single time you build something.
… And leave this game alone in hell …
While I usually dislike all arbitrary ui changes for the sake of…just changing things so you said you changed something, the only downside so far I’ve noticed is that now the building crap is counted into overall parts rather than being an entirely different area you only access if you really want to, which you never do. In the past version, if you dragged the wheel all the way down, you were right in resources and crates, very useful. Now if you drag the wheel all the way down, you’re in range building trash items
Nah, new UI sucks.
- It includes building trash in the main tab. Why include a dead concept, kept on life support by the devs (didn’t upgrade it for the past few years at all) that most of the players will ignore, on the main tab.
- IMPORTANT STUFF SHOULD BE AT THE CENTER OF YOUR SCREEN. The part list is heavilly off-centered to the right, and that’s bogus.
- The paint bug. Nuff said.
- When you click on buttons (like hardware, movement, decor etc.), there are sub-menus. While useful on its own, they unveil every time you click on the main button, so the buttons below it functionally dissappear or change places.
But we all know it’s the prime example of “Don’t fire us!!! We’re doing a really really really important job!!! Look how busy we are!!” from the UI departament lmao
they broke the building long ago with 1 simple update…
they need to revert back to old school where u can change ur build and not save it n still play it…i Refuse to try to build anything anymore…
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