the problem with ml-200s are
1: they are slow. the move at a max of 50km/h.
2: any slight hill or incline drops their speed drastically. it might not look like it but i mentioned this before. even when all 6 of my ml-200s were touching the ground they still has a drastic speed reduction and it made it very difficult to go anywhere fast. itll say your travelling at 50 km/h but thats a lie when it comes to a slight hill or incline. if you use them youll see what i mean. the exhibition has builds with legs as welland if you have a garage with hills you can try it out there. if you can customize your garage put some slopes and stuff in there and try out the legs. youll get what i mean.
heres a few weapons i can recommend from my experiences. some are expensive but very good. ill go from epics to legendary to give you a good idea.
Epics:
1: Tacklers. i already explained these but they are cheap, really good and wont break your bank. VERY good on the Icebox cabin. cheap to fuse as well, wait for an event to come and fuse a bunch together (events let you use 2 tacklers to fuse instead of 3). also more then 1 is recommended.
2: Incinerator / Jotun. if you like fire puddles or cryo puddles then these are good weapons. incinerators do more damage but are more difficult to use. Jotun is a cryo mortar that functions similarly to the incinerator but has a few more effects. these two cancel eachothers effects out so dont use them together.
3: Caucasus. this is a lock on and auto fire gun. they are quite big though but basically you aim at an enemy, hold the trigger for a few seconds and it auto locks and starts firing. it is a bit wonky at times though, itll lose enemies when people drive in front of you, they go over a hill, etc. i only ever use these in raids or events.
4: gravastar. if you get fire rate on these for the fusion then omg the rate at which these things fire is ridiculous. being a shotgun they are frail but they can do a ton of damage and can also be very useful in raids / events.
5: Thresher. a discount retcher. not bad and they fire pretty quick.
6: fat man. if you get one for reload speed, slap it on a hadron with a king mine layer and a flywheel LOL dude youll be firing rounds so fast youll run out of ammo in no time. its a good weapon though and durable. its a precision cannon though so it doesnt have a huge hit box like the mastodon.
7: Nagual. i used 3 of these on a hadron with a reload booster and sweet arceus above the precision damage on these things is DISGUSTING! you only get 3 shots before you have to reload and burst firing isnt recommended, but if you can get 3 shots to land itll pop a cyclone clean off someone. fuse them and the damage gets more hilarious.
8: AC64 Joule. its an auto cannon and its really good! 3 of these is enough for you. or 2 with a cyclone. these things can do alot of damage, the downside is their cost and the spread but they have great damage and are useful in events and raids.
9: elephant. the elephant is like the fatman but its more precise and has longer range. its a good cannon but doesnt have the reload perk the fatman does. its still good but its price is a bit high.
10: Phoenix. the phoenix crossbow is good but there are downsides. its HUGE. like, quite big. its projectile sticks to enemies and can be shot off. but if you manage to get off that damage oh man… the explosion from the projectile is where all of the damage is, try aiming for enemies wheels or their explosives/vulnerable spots. if you can master it, its a really good weapon but i only recommend it for pve.
11: gungnir. its not BAD its ok, useful in pve only really.
12: Fafnir. one of my favorite shotguns. being a shotgun though it suffers from lack of range and needing to be very close to deal alot of damage. but if you can look past that this thing shreads anything it gets close to. not to useful in pvp, it can be used in pvp but pve is nice to if you dont mind getting up in someones grill.
Legendary:
1: Cyclone. this is the mightiest autocannon youll ever find in the game. this thing shreads builds and does ALOT of damage. get two of these and youll rip apart builds. only downside is they are huge. the upside is they fire faster the longer the trigger is held down. very VERY good in pve.
2: Retcher. you ever want to watch your enemies suffer? get this gun. the retcher is like the thresher and the gl-55 but on steroids. this fires 4 grenades per burst and does STUPID amounts of damage. it does explosive damage so them explosives on enemies arent safe at all. the only downside is they are frail but the damage they put out is incredible. test them out if you want to see. i highly recommend these in raids or pve.
3: Helios. these not only deal raw energy damage but if you hit a full burst on an enemy itll deal damage directly to their cabin as well. all you got to do is hold down the button and aim.
4: Arbiters. my favorite minigun. 3 energy, can have 4 of them on your car with coolers and radiators they are great. highly recommended if you are looking for a good minigun. they are like the equalizer but they have a better damage bonus. being a minigun though they are frail but good in pve.
5: Reapers. these miniguns are like the arbiters but ate to many muscle milk factories. these fire nonstop and never overheat. the only downside though is they require ammo though ammo packs or expanded ammo packs. they have a newer perk that fires a armor piercing round every 10th shot if you connect 10 shots. really good guns if you want them.
6: fortunes. as a mine layer they are REALLY good. they fire very hard and fast. they fire 3 shots per ammo and do alot of damage. put these on a hadron with flywheel and fused for reload and projectile speed and you basically got a nuke. these do alot of damage but are frail. still they are nice to have but now suffer harshly in pve due to the nerf they got where your shots can explode on allies to. a good weapon but hampered by the nerf.
7: Aspect. frail but quite a tiny gun. they are very good but their perk could use a little more work. still good for stripping weapons though.
8: Avalanche. this is a hit or miss for alot of people. on the upside this thing hits like a truck. the downside is it has a harsh reload and it uses 12 energy. but if you like things that go boom then try it. if you can somehow combine it with the hadron, flywheel and a king then its fantastic and that reload speed is cut drastically. but they changed the weight so its super heavy now. 5333 kg.
9: toadfish. its a crossbow that fires 2 rounds. if the first round connects the second one has increased impulse. its an ok weapon but they are giant.
10: athena. i havent used one of these but i herd it makes people angry cause its powerful. i dont recommend it though but if its your playstyle try it out.
11: mammoth. these are the lower version of the mastodon. they still hit like a full force tuna slap to the face and can be used in pvp and pve but in pve people tend to use faster firing weapons so maybe not. still great to use though!
12: nidhogg. the upgraded version of the fafnir. you want to shread someone like a blender? look no further then these shotguns. you have to basically be hugging the enemy but man these things just rip people apart. only downside is they are frail. not really useful in raids but you can use them if you want.
13: mandrake. a very tricky weapon to use. id recommend using them in your garage to see if you like them. these are a mortar cannon that fires 5 shots. if they land HOO BOY THAT DAMAGE. theyll be feeling that for the next week! the major downside is the energy cost (7) and the fact they are a ranged weapon. anyone sees you running these and youll be eye candy to them. easy to spot and easy to take out. but if you can land them hits omg. lol. (theres another like the mandrake which is the heather, i do NOT recommend this because its quite bad. you have to land the shot directly on the enemy to deal damage, if they even move an inch itll miss and it has no AOE where the mandrake has a large AOE and its fire puddles to massive damage)
14: starfall. its an anti air gun but it can be useful in pve as well. even if its shots miss they can explode in mid air and still do damage so long as they are near the enemy.
15: Dove. i guess if you want this its an option. its a mine layer and does quite alot of damage. its not a bad weapon at all.
a few cabins i can recommend as well is
hadron: for the reload.
cohort: because it can boost defense and it can support alot of weight.
nova: the shield is useful for absorbing damage but you gotta build around it.
favorite: for miniguns or guns that overheat. helps to stop the overheating for a few seconds.
icebox: increases damage of limited turning weapons (like tacklers).
harpy: increased explosion radius, increased ammo from ammo packs, microfactories to.
bastion: for the damage resistance and tankyness.
howl: increases your damage as there are enemies around you within a certain radius.
echo: optional but charges when enemies are near, when activated it speeds up reload for weapons that use ammo for 7 seconds.
omnibox: has 2 modes, 1 increases reload speed and cooling, 2 increases cabin speed and power.
and thats pretty much it. sorry for the wall of text xD