New part ideas

How about a part that blows up people that complain about game they do not pay for… It could be really funny and we could just call it lag… It could be free to put on any vehicle and and you just happen to suffer when you have it equipped? ;p

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Better yet… A game they don’t even play. :man_shrugging:

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How about a whale hunting harpoon cannon, the more the player hit by it has put money into the game, the more damage they take from it

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We already have that, it’s called no reconnect feature on a 2023 mp online team game :skull:

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This actually sounds like a great weapon. Maybe a Skinner with a longer range and you could shoot both ends of it. For example, attach two enemies together so they drag each other around.

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:rofl: Imagine the salt that’d generate!
Riffing off of that, maybe have one that attaches to an enemy on one end, and several boosters on the other that just go zipping off randomly. :crazy_face:

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I want that. A Rocket Skinner!

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A cab idea

Combo cabin, 12 energy so medium or light, perk being when using weapons of a different rarity and type, buffs the lower rarity weapons. Buff is distributed evenly to lower rarity weapons, so if you have 1 legendary 1 epic, the epic gets the full perk. If you have 1 legendary and 2 epics, the perks is distributed 50% to one epic and 50% to the other. Higher rarity differences do not mean higher perk percentages either, 1 relic + 1 epic and 1 legendary + 1 epic both boost the epic as much. If you have 1 relic 1 legendary and 1 special, the perk only buffs the special. So it can only buff guns of the lowest rarity on your build. Guns also can be so that you have 2 epic machine guns and 1 legendary artillery, this way it counts as weapons of the different type and buffs both machine guns, but if you have 1 legendary minigun 2 epic miniguns, the perk won’t work.

For values, something like 30% damage increase if 1 buffable weapon, 15% if two, 10% if three and beyond.
So say you make a build with 1 Heather 1 Gungnir, in this case the Gungnir would get a 30% buff to damage. If you have a build with 1 Heather 2 gungnirs, both gungnirs get a 15% damage buff. On either of these builds, if someoen were to shoot the Heather off of you, your gungnirs loose the buff as you now only have 1 type of rarity on your build.

Using a build with 1 nothung 2 gungnirr would not buff the gungnir as both are machine gun. But 1 nothung 1 gremlin 1 rupture, both rupture and gremlin would get the 15% boost. But if you had 1 nothung 1 goblin 1 rupture, the goblin would get 30% boost

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This cabin would make Flash the best, most varied and most fun weapon in the game. . … . Wait. It already is.

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Epic 3 shot revolver, 5 energy. If two previous shots hit an enemy, the last one does increased damage to movement parts.

A bit slower rate of fire and reload than the Corvo, but more damage and hp

Since it’d be made of seemingly random weapons, call the cab the “Junkyard Dog.”

I wouldn’t mind seeing a large limited angle autocannon. I think this would be great for the omni movement parts.

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How large? I thought we already had one?

We have nothing in the limited angle category for autocannons yet. That category is missing a fair few of weapon types too: plasma emitters, plasma cannons, crossbows, and rail accelerators have all been left out…

I’d like them to be significantly sized think cyclone in length or a bit longer doesn’t matter as much to me if they are single or double barreled. I wouldn’t mind smaller ones too but I have more interest in the larger ones.

We have a giant ledgendary with a cannon that has like a 3 inches barrel lol :slight_smile:

Isn’t that a limited angle cannon? Not against more of them, I’m just wondering.

Can’t remember the name.

That’s a mortar not an autocannon.

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Lol I didn’t even read “auto” till now…

I’m tired.

No worries… It happens.