Personally, I’m not really interested in any new guns or modules. I think the game is over-saturated with that stuff, but I would like some old 50’s style, head-lamps with the cowl.
There was a discussion once about a new style of hovers that handled more like a boat that I thought was a cool idea.
Jumping spider legs is a conversation that I thought was interesting too, but probably, I would be happier with more structure parts or decor than any new gun , module, or motivator (wheels, tracks, etc).
I think this game has a bunch of guns and modules that basically all do the same thing; fire projectiles that go boom. To me a gun’s a gun. I don’t see how one shot gun is any different than another when it comes to play-style. Same with cannons and melee. One’s just bigger than the other and has a higher power-score, which ultimately doesn’t change anything as far as strategy or tactics go. It’s all the same game, IMO.
It’s hard to come up with something they don’t already have in the game at this point, as far as guns, modules, missiles and drones go , but I’ll meditate on it.
I still want my toxic bubble blower (launchable floating magnetic corrosive or explosive bubbles) but I realize that’s way out there, and is sort of just a clown weapon and a novelty, but I’m hard up for ideas.