New update which we need

Creating match level according to PS 4-9k easy 9-13kmedium 13k+ hard.

New bots builds with m39 imps, Ac80 stillwind, parser, helios and waltz.

New PVE maps could be the same like are for PVP I think you made 3-4 new maps for PVP but no subdued in PVE.

Friend towers in raids +200 durability and 4th level upgrade - should miller gatling or rockets.

Chips could upgrade durability of weapons,movement parts and cabins about 25 %

Greater number of parts for example bumper APC on 4 or 6 in badge exchange.

Again open plans of founders faction for example plan of bigram.

New support part for weapons - revolving tower/part where you can join weapons that have round 360°.

New hovers which look like a helicopter rotor.

Slower hovers about 17% hapens accident about big speed players can´t stop it in right time.

Legendary weapons

retchers dmg same 2x level of MG14arbiter (15 %), retchers that have 30% 3 bars only, bonus damage max 100% but i rather be it will ne only 80% and for 3 clear hits of enemy if miss not bonus for damage.

Arbiter have durability 218. Retchers have maybe durability about 20- than hurricane = 155 durability and mass should be too bigger granades are heavy it should be 400 mass for retcher because arbiter have mass 279 or reaper 603 mass its not fair.

Retchers 25 % damage,fire rate 15 %, range 50 %, accuracy 20 %, time to overheating 40 %

Fortune 80 % damage, fire rate 40 %, range 50 %, accuracy 50 %

Destructor 40 % damage, fire rate 60 %, range 30 %, accuracy 90 %

MG14arbiter 20 % damage, fire rate 100 %, range 45 %, accuracy 70 %, time to overheating 70 % and biger durability from 218 to 258 something better than have trigger 246 durability

Relic weapons

ZS-52 mastodon canon damage on 60 %, fire rate 20 %, range 75 %, accuracy 55 %

Scorpion damage on 60%, fire rate 40 %, range 80 %, accuracy 100 % no slow damage (paralyze) but debuf armor 25 % with clear shot to cabin

Epic weapons

R-37-39 Adapter damage 65 %, fire rate 50 %, range 30 %, accuracy 90 %

MG13 Equalizer damage 20 %, fire rate 50%, range 50 %, accuracy 65 %, time to overheating 75 %

Pyre damage 65 %, fire rate 45 %, range 85 %, accuracy 75 %

ST-M26 Tackler damage 50 %, fire rate 65 %, range 60 %, accuracy 75 %, time to overheating 60 %

New weapons

Ballista which fire pikes like CK Moonlight/Lancelot damage 60 %, fire rate 35 %, range 80 %, accuracy 75 %

Thor chains (electricity chains-meele weapon) like have Jubokko(legendary weapon) or electric web damage 15 %, fire rate 40 %, range 80 %, accuracy 100 %

2 Likes

The PVP and PVE should have different stats because when you kill damage of arbiters or equalizer, players can´t kill retchers hovers bots because they have super damage a killing players on 2 shots, the same problem are spike-1 bots and mastodon bots and scorpions bots. You should try PVE too not only PVP devs.

I was talking with players in game and problem isn´t in gatlings but in cabin catalina needs be nerfed or change ability that stack means cca 178,6702% more bonus damage for mounted weapons (78,67% more dmg for every weapon). Catalina cabin is source of problem super power of retchers and other weapons!!! Calculator shows that cabin 10 stacks means 1,835086247681869% damage (84% + dmg for every weapon). Houstone we have a problem!!!

Those dual retcher bots are insane. I’ll run into them with a 9k build & they’ll wipe me out with two volleys.

And that mastadon… what the heck is it? It’s not the mastadon we can get!!! I have build that can take multiple mastadon hits & still be okay. They’ll be busted up, but okay. The one the bots have can one-shot me! LOL