Copters are OP, especially if one team has 2 and the other none or in the worst case a 4 stack.
Lets take a page out of warthunder and make it so you have to earn the ability to use your copter in next step.
This idea has two parts.
PART ONE: EARNING YOUR WINGS
AT match start all players will be on their ground vehicle be it mech, car or tank. after getting 3 kills you will be allowed to swap to your copter. Though once destroyed you will have to get 3 kills again on ground. This means a team with good copter players will get less of an early lead for just having them and allow for more balanced starts.
PART TWO: GUNSHIPS OF DOOM.
To go with this, a change will be made to copters, they will get 8 bonus weapon energy for their vehicle class, as well as a unique bonus for rocket class weapons costing 1 less energy (except pyres). This is to incurage using weapons with more counter play as that will allow them heavier hits but at a cost of less effective against builds with shields or flares.
Along with this copters would have a list of restricted weapons, mainly being shotguns and caucs. (at the moment, yes I know cauc ones are no longer OP. but this is purely do to the 8 energy bonus.)
Another bonus copters would get with this is +10 to their part cap.
Modules and weapons to come with this. idea.
mk12 Minigun pod
Rarity: blue
ammo: 500
info: a fixed angle minigun similar to A course cannon is a blue tier heavy minigun with no perk
Breacher Minigun pod
Rarity: special
ammo: 450
info: a fixed angle minigun similar to a course cannon is special rarity with millers perk but every 20 shots.
Air master weapon control unit.
Rarity: Legendary
power cost: 6
info: a power unit similar to the jackie or Omnamori. The Air master is a none rotating unit with 2 pins on the bottom. Said pins removing cooling requirement from any MG mounted to them and allow the weapon to charge its ability.
perk: hits with mounted weapon charge active ability, ability makes all unguided rockets fire incendiary and cryo rounds once fully charged (alternating.)
Beast gunport
rarity: EPIC
power cost: same as other MGS
info: a side mounted gun port with a tri barreled minigun. has a large “internal area” but the sides of the external area are armored similar to armored parts. (the minigun its self is not but both the sides of it are.
think of it like a 2 wide four tall box, with a 4 wide 2 tall weapon attached to the front the 2 side pins on each side of the weapon having the armor.
Perk: every third hit is an incendiary tracer that heats parts for 1%.