Hello, survivors!
Today we are going to present you the new legendary cabin and tell you about its features, as well as share information about the changes for the existing tracks and certain cabins in the game.
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Light cabin “Kronos”
Thanks to the documentation of the Waderkvarn corporation found in one of their laboratories, the Dawn’s children were able to master the control modules of the Ravagers and soon began to use them for their own purposes.
Just one look at the new cabin will be enough for many survivors to want it in their collection. The mysterious technologies of the Ravagers and the refined style of the Dawn’s children create the perfect combination.
Among the legendary cabins of the “light” type, “Kronos” is the lightest one. This is reflected in the smaller mass and durability, slightly lower tonnage and mass limit, and excellent speed — this will be the fastest cabin in Crossout at the time of the update’s release. But even this won’t be the most important aspect, because “Kronos” will have a lot of power nodes, which will be connected to the cabin’s perk.
The cabin is able to gradually restore the durability of parts that are attached to its power nodes. For this, it has a limited resource, which is spent during the perk’s activation. Once the restoration resource is depleted, the perk will be disabled until cooldown. You can manually control the restoration process and enable/disable while there are available charges left. The perk is recharged by the armoured car wrecks located in front of your car (regardless if they are friendly or hostile). If you take damage during this time, then the accumulation of the perk’s charges will slow down.
Planned changes to tracks and certain cabins
Tracks
We plan to add perks for all tracks in the game.
Small track
At a speed of no less than a certain value, the spread of the weapons mounted on the vehicle will be reduced. If there are other movement parts mounted on the car, the spread reduction bonus will decrease in proportion to their amount.
Sleipnir
The track will increase the weapon rotation speed by a certain amount. If there are other movement parts mounted on the car, the rotation speed bonus will decrease in proportion to their amount.
Reinforced track
Each “Reinforced track” mounted on the car will increase the durability of all the same tracks on the vehicle by a certain amount.
Tank track
After losing a certain amount of the armoured car’s durability, its speed and power will increase. The perk will only work if there are no other movement parts mounted on the car.
Armoured track
When the player is within a certain radius of a certain number of opponents, the damage protection of his structural parts increases.
Goliath
Parts attached to the track will receive a durability bonus.
Cabins
Hot Rod
- Cabin type changed from “medium” to “light”.
- Cabin rarity increased to “special”.
- PS increased from 750 to 1300.
- Maximum cabin speed increased from 80 to 90 km/h.
- Added perk: increases the accuracy of mounted weapons by 15%.
Jockey
- Cabin rarity increased to “special”.
- PS increased from 750 to 1100.
- Durability reduced from 380 to 330 pts.
- Maximum cabin speed increased from 70 to 75 km/h.
- Tonnage increased from 4100 to 4600 kg.
- Mass limit increased from 9000 to 9500 kg.
- Added perk: the damage of weapons and drones is increased as long as there are enemy vehicles in a radius of 25 meters from you. Max. 10% bonus is achieved over 10 sec.
Carapace
- Cabin rarity increased to “special”.
- PS increased from 750 to 1100.
- Maximum cabin speed increased from 55 to 65 km/h.
- Added perk: charges when there are enemies within a radius of 115 m, and the more the enemies, the faster. By pressing the button, speeds up weapon reloading by 30% for 6 sec.
Torero
- Cabin type changed from “medium” to “light”.
- MP increased from 1500 to 1800.
In addition to the above changes, we also plan to add a new projectile damage mechanic to the game. You can find all the details in our announcement by following the link. The final version may have a number of changes relative to the test version.
That’s all for today. And in the following parts of the blog, we will continue to talk about new parts of the season (and not only the season). See you soon!