And if not all of them, at least the 2-shot fixed angle missiles like wasp, pyralid and locust.
Missiles as whole currently do pretty much no damage after all the armor changes and removing missile hit damage, and having very little hp is no longer justified from way back of the glory days of missiles
Especially the two-hit missiles, crickets are somewhat thriving after getting some buffs and a cabin changed specifically into making missiles better, some people can make snowfalls work, but locusts etc suck in general, and the physical model changes made running them in the one on top of another configuration work very wonky, instead of all three of them firing at the same time, you usually end up with 2 firing and 1 not, and with 2 pointing in the right direction and 1 off to some random direction. Running a Harpy seems to be a must if you want any of the locust-line missiles to do any damage at all in the PS scores your build ends up in, and even then it does not feel like it’s enough. Going full on spamming does not work either because they simply do not pack enough of a punch to properly do much damage or have any hp to speak of to survive engaging any kind of a usual enemy
Back when you could aim and shoot these somewhat better and get all three guns to shoot in the general same part of a build they still struggled on just barely, but the physical model changes that happened recently were the final nail in the coffin for Locusts at least