reference image source: Walking Crane Color Concept by MikeDoscher on DeviantArt
max speed: 75
carry cap: 14,000
Perk: can enter a lockdown mode, while active the whole build heats up and can not move. In this mode a 60m shield is projected around the cab protecting the user and their allies. said shield has 80% the player health value. once broken has a 30 second cool down.
Lockdown mode can be left at any time, shield regenerates the same way as an omnimori.
Legs: Siege legs
info: a slightly weaker walker leg then the m200 but have a much higher max speed at 70. is concidered the m200s weaker version so has a weaker version of its perk.
Top mount: Repair crane
energy cost: 8
HP: 250 (pretty low for its large size.)
use: can auto target an allied build similar to a caucs aiming, will repair them for 4 HP per ammo used, at a rapid rate of 120 HP per second so 30 ammo per second. Can only target one build at a time.
Front mount: Plasma claw
energy cost: 3
function: similar to the assemblers tap fire lacks the perk fires at a semi auto rate with a quick recharge.