This is a case of āReal and Fun are two different thingsā
They should hit hard, but if they are made realā¦ then forget having fun.
This is a case of āReal and Fun are two different thingsā
They should hit hard, but if they are made realā¦ then forget having fun.
its fun for YOU, not for them
Very true and I do enjoy shooting fish in a barrel from time to time
Donāt get me wrong, Iām all about taken advantage of things while you can.
BUT that fun only lasts so long.
The game was so boring playing clan wars during the Typhoon days. Hide, shoot, hide, shoot, ZZZzzzzz fest.
I still think the best balance we ever had was right before the 2.0 update, a ton of builds where good in CWs. Then in one update they destroyed that.
I do want to see cannons reworked, but I just hope it is not at the expensive of another round of cannon dominance.
yeah like with the typhoons. i have 2 of them myself and its funny that their price went from 33k to almost 44k. hell i even got a mastodon for around 34k and now thats 42k lol.
i remember when typhoons were really broken though, just having that ability to stun lock enemies. i got the typhoons mainly for the perk because it did help a little with up close dog builds. id remember someone coming at me then id drop a kapkan, hit them with a typhoon shot, step aside and let my kapkan snag them and hit them for more damage. its hard balancing stuff in a game like this.
tbh though the blueprints they gave during eventsā¦ i still have many and none of them are worth making. i even got 2 stacks of the same weapon. and a few cost more to make then to sell them.
yeah thats true. every team i was on they would want me to constantly run typhoons, mainly because i was so good at them. i hit alot of my shots and my accuracy was really good for someone who didnt use aim assist. i lead my shots extremely well to. but i didnt like running them all the time but they wanted relics apparentlyā¦
i swear if we get cannon shots that just take 1 hit to frame a firebug or flamethrower build im gonna laugh
I think it will probably be a bit of a mess at first, but DPS has been too strong for too long (and thatās coming from someone who is most comfortable on machine guns).
Eventually theyāll be able to nerf the over performing cannons. It didnāt even take them very long to see that Avengers got buffed too much.
I agree, but letās hope this comes much faster then it did with the old cannon meta.
Balanced fair cannons is what the goal should be.
Not āEveryone play cannons or nothingā like it was years ago.
Iām sorry I got PTSD from the old typhoon meta to many rounds of top 10 CWs that where the same thing, over and over and overā¦
I bet it was bad in CW, but in PVP it was kind of exciting. Definitely taught me to keep behind cover as I advance.
I think they should also up the recoil of cannons to make them hard to use on fast builds and hovers. I know some will find a way to take advantage of the recoil, but thatās what makes the game great.
Soā¦ this is a possible reward.
Not bad.
So, yaāll taken the piss with this Athena crafting bit. Iāve bought just about every pack in this game and I was happy to do so, but this is just straight extortion. I wonāt be wasting my money on this nonsense.
Yeah I want that hologram and the VR duck
im jealous lol , all ive gotten is anger 1 and 2 stickers , i hope i dont get shafted on these crates like off we go
Did you do something with hp or resistance of ai in raids ? Dealt thousands of damage to normal enemies. Or is it scaled to ps because one team member was 17.7K vs my 11.6K
Iām pretty sure it scales
Ok, then I guess I was extra unlucky because the higher ps guys wasted their lives and I had to get several repair kits. Because the ai was stronger than me and it didnāt feel like a fair fight at all.
hard raids scale to the upper limit of PS.
medium and easy have hard caps in scaling to the raid.
Thanks Good to know.
The lowest was 9.2k and highest over 17.7k i was 11.6k so when scaling that to the highest guy is screwing the rest if they donāt play well. I hope they will do something to prevent that big ps range.
If youāre the lightest compared with the others, then yeah, youāre going to have a hard time scoring points. You want to be towards the top to get that damage.
Yes, this is how it works.
It scales the PS of the bots, but unlike other games, it does not scale the player. So when you get hit, you get hit hard if your the lowest PS.
The bots scale on the total PS of all the people in the group combined group.
These below numbers are not correct - but below demonstrates the point of how it works.
So say you have a 5k guy, two 10k guys, and a 15k guy then it is a total of 40k PS. Now Iām not sure where the PvE PS brackets are, but the game would base the bots off of the 40k ps total.
In other wordsā¦ there you are with your common weapons plinking away at the strongest armor in the game - getting very few points. And, when you get hit, youāre getting hit with the strongest weapons in the game that will eviscerate your buggy armor.
If youāre in a hurry to complete those challenges, hit patrol a few times in a 5k or so build. The matches will be super fast, so youāll be more likely to complete the challenges in whatever amount of time you have allotted to the game. Itās not the most engaging, but itās good for knocking out challenges like this.
Iām sure thereās a list somewhere of what you can win in this, but I donāt know anything about thatā¦
Anyhooā¦ got this today. Kindaā funnyā¦ āmattressā