Physics

Is it me or Rotor physics are still RE tarded XD funny some times though

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They’ve always been really wonky. I remember in the Heavy_Quadcopter series I made, people would land helis between the 4 maples on top of my build, and the physics would freak out. Both builds would shake violently until the one on top gets thrown off a side, typically flipping the Quadcopter in the process. :laughing:

They also tend to slide a lot when you land upside down, and it’s just fast enough not to trigger the car jack option, so you gotta slide and get shot until you slow down enough to use it. :sob:

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Hahah yha i think i did land on top of that build just to make the physics mad but yes the sliding on the back part suks