For example, people always complain about only fighting rush. But if people could change to range on maps like crater then you might have more variety in types of battles you fight.
Well I like playing on the ground, and monkeys like playing in the tree, so maybe the tree players (12k plus) could do your idea, just like you suggested
Honestly, it is a good map but only for low PS when that map was made “high PS” was not a think, epic cabins didn’t even exist yet…
The map is absolute horrid to manuever whit anything higher than 9k;
The corridors and doors are thin, the “doors” can have two “light” builds at the same time, same for the top walk-ways, but the corridors are so tin that only a singular build of any size can go in and totally block it for everyone…
And the map is 80% roof/covered area, which happens to make quite a considerate ammount of weapons
Completelly completelly useless…
It is agood map, well designed, good verticality(puting into consideration this is a vehicular combat game), but it is severelly out-dated considering all the changes/ new things we have now…
Actually, we had quite a few epic cabins when Sector X came out, did you mean legendary cabins? Cause I started in late 2016 and we had epic cabins back then!
Thus why I said make it bigger so you aren’t stuck always going through the building, but make it so you could go around it also!