(potentially) The Fastest thing in XO

I made a reaper-boosted helicopter with near-minimal weight, and got this image right before crashing in bedlam:

Check the speedometer: 910 km/h. I have yet to get over 1,000 km/h, but I feel like if it had more space to fly it could be doable. I might have to take off the 2 small fused ammo packs, but I’m not sure yet. If I can screenshot a 1,000+ km/h speedometer I will let you all know (if it goes up that high), but right now this is the best screenshot so far.

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Someone claimed to reach 4,000 km/h on the “Way to the Top” map by driving in circles then diving straight down, although I doubt the validity. I have only ever gotten to about 700, and that was on “Ravager’s Foothold”, a fairly circular and large map. I’d suggest you try that one next.

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i think it might be possible to get to 1000 maybe a little over on the way to the top map. if you take a nose dive and fire reapers on the way down it may be possible due to gravity and the reapers boosting you.

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So I modified the previous heli to have 1 small ammo pack instead of 2, and replaced a buggy floor with that ammo pack, instead of having the ammo slapped on the outside. I also tried changing the maple/impeller combo into a petrel, but that was slower for some reason. In the new bedlam map rn (Crater) I got this:

That is 26 km/h away from my goal of 1k, it’s so close.

Also:

I tried this in a custom battle with a friend of mine, but a bug prevented my from using my heli (I made another topic for that, and a bug report). So until they get that fixed imma have to wait for the actual bedlam map to be way to the top to try this. :sob:

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…So the over the top map didn’t work too well, the heli had issues going straight down with it’s rotor, and detaching the rotor wouldn’t show the speed. I added some wheels to show speed but the heli didn’t fly straight without a rotor. But it turns out I didn’t even need any of that. I actually did it!! :open_mouth:

How you may ask?? (JK lol ya’ll probably don’t really care, but imma tell you anyway) It turns out the “Harpy” Cabin I was using was 1000 Kg (not much for a cabin, but it could be better). I just happened to have a “Kronos” cabin from the red light brawl a while back due to it’s speed, and it was 420 Kg, less than half of the mass of Harpy. It also had a higher max speed with rotors/wheels (idk if that helped or not). So I put an asymmetrical cabin on my build for speed and hoped it wouldn’t cause issues in the mass distribution. After the first test, it was noticeably better, and I broke 1,000 km/h easily with the new cabin!! :open_mouth:

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Congratulations Fuzz!!! :smiley:

You’ve made it further than I have…

Kronos is best light cabin, you can’t change my mind.

You should test out my “built for speed”, I think you have most of the parts. Really fun in next step

Sooooooooo… I was experimenting with an old meme build idea, and decided to make a spinner… that spins… super fast… as in like, over 1k km/h fast…

IDK how, but it broke my previous best speed, so I guess the heli is just obsolete now. :sob:

New best speed achieved!! (I might have got out of bounds in bedlam to do it though, please don’t ban me :sob: )

Just over 2000 km/h is 1250 mph :smiley:
This is just over 1.5 times the speed of sound. Pretty fast for a helicopter :laughing:

GO FASTER!!! sonic the hedgehog demands it!!!

you can go FASTER! slap a shit ton of rockets on that bitch and let it FLY!
btw do you know if boosters work on levis? if so you can slap a ton of them on a levi and break the sound barrier… times a thousand. well… thats if there isnt a limit to how fast the boosters can boost you.

there is a limit, 240 kph.

stupid limit but it eez what it eez

even if you use like 8 of them??

But not the fastest thing.

Which one is the fastest, the light or the thought?

yep, tops out at 240

image

yeah, they did it during the energy rework i think.

kinda sad but true

The limit has been there since before the 2.0 update.

Reviving this old topic for a new breakthrough!!

They patched the old bug I used to go out-of-bounds, so we are going to have to use weight to determine the speed relative to other builds.

The OG build was 2940 kg, which was light, but not light enough.

The second version completely changed, I got rid of the carjack because at that speed it was useless, and then I changed up the gun position.

You might notice (if you look well enough) the armor to keep the barrels in place is still made with heavy parts (not like HEAVY heavy, still light, but not optimal), and the lighter the better. I am proud to announce the newest version, which is the lightest so far, and fixes the armor issue!!

The guns are mounted on the ammo, which is bad for normal builds, but nothing about this is normal. The ammo is 4 wide, and the cabin 6 wide, allowing the barrels to use the cabin as part of the armor to keep them in place!! the rest of the “armor” is shoot-through, and the lightest variant of armor I could get. They are connected partially by headlights, which are even lighter (by 1 kg, but it’s better)!!

Frontal view to see the guns on the ammo:

image

Since this is the lightest build yet, theoretically it’d also be the fastest, right?? Well… no. :sob:

The physics in this game are wonky after 2000 km/h, and everything wobbles uncontrollably, making it hard to pass that limit. I only got to 2040 km/h before the wobbles brought me back down, so it might not be possible to get very much further, even with a lighter build. This might have been patched, but it is unlikely, however we will never know since they also patched the out-of-bounds exploit I used.

This was a fun experiment, I still might use this build on a bigger bedlam map so I can fly in circles at high speeds. I’m not sure what else to use it for. I would fuse every part for mass, but that’d be a waste of coin I don’t have, so I think this is it.