*squints at graffiti on the wall…
yoooo. who’s got beef with the Doc???
LMAO
Cheeky!
Yes.
Generally, the profit margins are either at or below the price of taxes. Right now it’s mostly below, meaning people are taking losses. Bad ones too. Maybe I should consider myself lucky to actually be making a coin or two. This time around that’s probably all it’s going to be.
This is just an example.
I have about three or four screens-shots, in a row, like that, before they even start to show items listed as making any profit at all.
I make more money grinding and selling Sprinters by leaps and bounds. I’m selling a Dusk, and if I’m lucky, I’ll make 3 coins. It’ll take all day to happen, if it even does actually happen. Same story with the Therms. I’ll probably turn enough profit off of the 20 coin paints I bought to cover my losses. It doesn’t look like I’m alone either. The numbers look terrible to me.
The Verifier is the only thing on the market right now that looks like it would turn a 20 coin profit. That is if they can manage to buy and sell it at the freakishly wide margins they were sitting at last time I looked. To me it doesn’t seem likely to happen, and we’re only talking 20-30 coins. One guy will make about 45 coins off of the deal and the market will correct itself, is the way I figure. It’s what I’ve been seeing. There were only 7 up for sale last I checked. They are probably still there too, because nobody is buying them at what they are asking (good luck selling them for that), and I doubt anybody is selling them at the price people are offering. The disparity is odd, frankly (it’s so wide), and doesn’t make sense.
Terrible market experience for me today. I’m just hoping to not loose too much, but I expect to loose a couple coins. I don’t expect to make more than 20.
Gddmn vandals sht-posting on my range walls! He probably drives melee. Btchs. I’ll be sure to kill an extra melee-tart today.
Fortunately, that stuff rinses right off.
What about the blue and teal market?
This is one of the main reasons I think that the PC versions of this game suck. On console you can flourish as a free player.
I have some hope for the teal market., If I can recover my funds, that’s where I’ll be looking next, I think.
The sledgehammer will turn a coin or 3 usually. I’ve even made 4 coins per unit, occasionally. beyond that the blues are rough. They are what makes crafting unprofitable too, I think. Without coupons, they cost more to make than to buy. Which means if you craft them and sell them you will loose a couple coins. Even if you buy them, you only save a coin or two because the profit margins are so close to what the scrap and copper is selling for. That coin you saved there will be devoured by the bench fee of crafting the teal you aquired them for, and then again by the taxes when you try to sell it. So probably the negative profit margins being shown on the market are even worse than they appear.
When I consider that I can play 3 pvp matches and craft a Sprinter or two and sell those at about 4 coins or more (or almost any white, for that matter), the market looks less relevant. It’s a lot of bickering over 5 coins and I often end up settling for 2.50. Outside of some luck and some occasional market oddities the market on PC doesn’t look that lucrative, certainly in any short term perspective.
If you know what to buy and hang on to for a month or more somethings will go through the roof. Like this Howl I bought, for example. I can’t see it staying at 380 coins. I don’t even understand how it’s so cheap. There has been a pack sale that’s been on for a long time that’s likely driven the price down, and if I bought a dozen of them, in a month or three, or whenever this sale ends, they will likely double in price. Then I would cash out.
I don’t see a very good short game on the PC market, personally. There is a good long game, though. There are some options, probably, and I think it can be done, and I will be looking into any possibilities, but it’s not easy-peasy so far.
EDIT: after writing all that, and running it through my head, I went back to the market and cancelled all my sales. The market is just too bad to be selling stuff right now, for multiple reasons, I think. I started thinking about how cheap I was selling that Dusk for (less than 400 coin) and decided fck that. This pack sale will end eventually, and scrap and copper will get expensive soon (already?) I suspect. I choose being broke with a new cab and guns, over being broke with a hole in the ground.
I can still turn Sprinters for now. In fact, I wish I had more coin to buy more Howls, because there is no way that cab should be as cheap as it is currently (same for a bunch of stuff, I think). That thing used to go for more than a thousand coins, and I think it’s easy to imagine it selling for twice of what it’s going for now (380 coin), but not any time soon.
I discovered a new way to enjoy the market: spend that money I earned on stuff I like. It works. It’s a pretty cool feature too, and it improved my mood considerably. Despite yesterday’s frustration, I managed OK. Those paints I bought did actually save the day, and I didn’t loose my arse. Instead, I got cool stuff for free.
I got lucky and fused twin AC43s for improved rotation on the first try. That was nice. It’s the perk I wanted. They’ve also both got +10% Explosion Radius, and -17% mass, making them perfect for what I wanted to use them for; easy raids. I like that car.
I also upgraded these guys, too.
I got a couple AC50s to go with the AC72 on the big one, making it a nice long-range sniper. I know the cab doesn’t really support that roll, but It usually gets a chance to do it’s thing when I inevitably get rushed. And, it’s fast. I like that.
I saw they nerfed the heck out of the M-37s, so I ditched them. I sold them for about what I had into them, and got a pair of M38-Fidgets.
I got a fair price on them, and didn’t haggle. I didn’t do much of that today. I just spent some coin and had some fun.
I got MVP with that funny little red bus, believe it or not. I like the Fidgets, and I doubt I’ll sell anything I bought today. These guns and the Howl are mine to enjoy, but I am selling the Red Moon and Steel Coating paints. I’m just not in a hurry to do it, and I think they are worth more than the market says they are right now. I’m also hanging on to a Dusk to sell when that price bounces back.
I will probably grind with these new toys for a while and try to get phat on resources, to prepare for Christmas. I’d like to have a little coin to blow on myself for the holiday.
That’s pretty much the secret to enjoying Crossout. Get some stuff, have some fun with it.
If you have enough fun, you suddenly have enough resources for more stuff to have more fun with.
Do you like having a big inventory with lots of options? Or are you the type to focus on perfecting a few builds to their maximum potential? I think either strategy is valid, although I prefer the former.
I see the game as having only a few particular play-styles, and I like to play a little of each, if I can. If I was playing melee, for example, I wouldn’t care if it were Chainsaws, or Borers, and I’m not likely to keep an inventory of both, because they essentially function the same. I only see two kinds of cannons in this game; fixed and turreted, and I wouldn’t keep an inventory of more than a set of each of those. I do see those as slightly different play-styles (fixed vs turreted) and the build could be very different for each, so I might keep a set of fixed and a set of turrets, but not a variety of each type, like Hulks, and Little-Boys.
I would probably like a wide variety of weapon types and movement parts, because each play-style is so very different, and so are the builds that accommodate them. I might be hard pressed to make a choice between Hovers and Omni-wheels. They are very similar in function, but they also call for very different builds, and they do function a bit differently even though they are still both omni-directional, as with Augers.
The game is very different from what it was two years ago, and even simple wheels have more tangible differences now. Racing tires are very different from APC wheels. It’s more than just a difference in endurance, like it was before, so settling on only a few different movement types is harder to do than picking guns, I think. Most cannons, shotguns, and machine guns either work or they don’t, and that seems to be the only significant difference. That and the size of their hit-box, but beyond that I think they are functionally identical, so I think it’s harder to live with only a few movement types in my inventory than only a few guns.
I guess the short answer is (who am I kidding? You’re not going to get one of those from me), I like a variety. I like to build different things, and that seems to be centered more around structure part variation, rather than weapons that have little variation in fit or function, and are much less diverse in character.
That’s not completely true, of course, and there are a few weapons like flame-throwers, grenade launchers and needle guns that do have a very different feel and flavor. I like more flavor. I suppose that’s what I like about this game in general. Even though I say the weapons are less diverse than the structure parts, I think there is actually a wide variety of those in this game for a shooter, and since you can build your own ride, however you want, and nothing is prefabricated, the diversity this game boasts is off the charts compared to other games. It would be hard to not want to take advantage of that opportunity, for anybody with an inclination towards creativity.
The actual short answer: I want a weapon inventory at least diverse enough to handle my dailies. As for movement parts and structure parts, I want them all, I think. There are a lot of cool ones, and they are fantastically different from each other.
I’m with you on that. I love to be able to wake up and decide to make some leg builds, or omniwheels, or wheels, or tracks, or augers, or hovers.
I currently only have tank tracks (but I’ve played them all except Goliaths), and I swapped all my hovers to the fast ones, but I have enough of all the other epic movement parts to make whatever I want. They’re not fused (except for BP stuff), but they’re all good enough for me.
Gearing up for Christmas. I’m way over Halloween.
I’ve pushed the price of that flat gold paint up to a more reasonable price, and the Dusk is starting to climb too.
I’ve sort of gotten stuck with several Nail guns. I suppose because they’re too difficult for people operate. IDK. They do take a little finesse, but they work good for me. I think the market still looks stupid, so I haven’t been selling much. I’ve been trying to build up some inventory for when it does straighten out.
Getting stocked up on Christmas paints.
Looks like I could already turn a small profit off of the green and the gold, but I might hang on to them for a little longer. I just bought a bunch of new toys that are keeping me entertained, so I don’t really need the coin and I can sort of switch to a longer trade strategy, which is less stress. It also allows me to pick up and collect odd bargains and take advantage of trends as they come and go.
I’m probably doing a lot wrong, but I’ll figure it out eventually. I can see a cycle, but I haven’t really nailed down what that means for my time-zone yet. When I do, I’ll probably develop a routine.
Don’t shoot your eye out, kid!