Why punish the user with daze the weapon and movement nerfs while using it! the enemy usally can just drive out of range but you are slowed and weapon rotation slowed and you are crippled while its active D:<
Because it’s very op against certain weapons. Cyclones, Devo’s especially etc
But i haven’t really ever used my fused Daze, too much energy is my issue.
If you havent figured it out yet, the devs punish anything thats not a direct pewpew weapon, it been this way for years, i guess they are trying to attract players from other direct pewpew shooter games.
The Daze was a nice idea that got nerfed real fast because it interfered with the direct pewpew gameplay.
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Yes true its not op like some of the newer weapons ect like Tritens and what the jupider with the large aoe but the daze if fun to fight with spark hellis but who am i to complain when im a 7k flyer going against 14k or 16k players with this match making ![]()