The New Energy Supply System

What do you guys think of it?
I think it is a step in the right direction.

But i think it could also be improved.
How about, underpowering a weapon make it do less damage, but costing less energy to fit it on your car?
Or overpowering cheaper weapons to do more damage?.

I think there is potential here for a new kind of min max system.

It’s got it’s ups and downs, but all in all I feel like it was kind of a nonsense change, as in rather than doubling energy on almost everything, you could just have introduced 0.5 energy to the old system and it would have stayed the same

I still can only mount 4, 3 or 2 of specific energy cost weapons, and while I can now put some more modules onto the build, I could have done the same on the old system if some 1 energy parts were changed to 0.5 energy and so on.

It’s like “WE HAVE INVENTED PANTS 2.0, NOW EACH TROUSER LEG IS SOLD SEPARATELY YET YOU HAVE TO USE 2 AND IT’S PRETTY MUCH NORMAL TROUSERS BUT CAME IN TWO PARTS”

I just don’t see the bigger picture still

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K.I.S.S. (keep it simple stupid)

My opinion is that this game is already far more complicated than it needs to be.

Complicated isn’t fun.

I much preferred the pre-founders version.

I agree, I think it will become more complicated.

snaptube vidmate

if you call XO complicated…wellll, i’d suggest you to go play mine sweeper… :rofl:

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What does comlicated mean? I tried looking it up but it isn’t anywhere in the English dictionary.

ah people without an ounce of immagination…trying to sound smart…so pathetic…

It was about as welcome and intelligent as your smart arse reply.