Don’t all the mech legs have speed caps? Wheels should be faster than any of them, no?
You dont know? devs are devs
“robotic legs” have much more CAP speed than “mechanical legs”
its 80/90 vs 50(kinda 40 due slope issues) - its like double
“robotic legs” also have hover based physics, but more stabilized.
Wheels should be faster ofc, but devs gonna do dev thing.
mech legs are not comparable to regular movement parts which is why theyre grouped with rotors outside of normal matches. in the arcade gamemode normal parts get a speed boost
I tried out the high end mech legs the other day. I was completely able to shove bots around with ease. The physics of the old wedge rule may be possible with mech legs. Questions me if a Mech build with a large plow could shove & flip other builds is possible at the moment.
Or if one could strategically rocket upwards underneath a Heli build with spikes, Would the ramming damage be possible ? That alone would take skill but…
Mech legs are more than an annoyance at the moment. Assuming they get the nerf bat soon after this event is completed.