The problem with the new ammo system

Ehhh… there’s some interesting matches at higher PS. One match I landed 8 Rajin shots straight to weapons on a bot (pre nerf) and he still had his HAMMERFALLS.

Patrol is usually easy. So when a buffed bot match comes around it really throws you off.

Manitou perk is dumb. Corvo’s last shot is the money shot. Revolver perk cabin that doesn’t synergize with revolvers.

1 Like

I play CC and Cyclones have become my least worry. Now, when I see a team with three, dual cyclones, I know I have it pretty easy. Fire dogs and mine layers are more of a threat to me.

1 Like

What do you typically play in CC?
I had been favouring close range builds when everyone was playing Cyclones, but now that the meta has shifted I want to shake things up a bit again.

It’s not apparent to me yet what the new CC meta is, and it looks to me like people are trying a lot of different things to find out what’s working. I’m just waiting for something to come out on top, so that I can concentrate on countering whatever that ends up being.

I usually run Raijin, Fire dog, Thresher

1 Like

I’ve noticed more people running Threshers lately. I always liked them in the past, but most people here seemed to think they were weak. Did they get a buff, or did others just figure out how to use them?

I might give them another try, or maybe a Lucifer build. I use both of them in similar ways, but I could see threshers being a better option because of the PS limit.

Eventually I’m going to get a Raijin, but I want the price to drop more first. In the meantime, I’ve rediscover Fatman.

Well, i think there-s no problem with this new ammo system .
Before i ran out of drones often, now i-m running out of drones often.
feels the same.
Before i didn-t use any ammo for SGs and MGs, now it-s the same.

1 Like

Ya, as long as they don’t use this feature as an opportunity to sell premium ammo, I think it’s working fine.

I’m glad to see the Phddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd… is finally over. I think it was way too overbearing. This is a weird fix for just that though, IMO, and I hope it’s not what is causing the recent lag issues, although it hasn’t been bad the last couple days. It sucked pretty bad there for a while.

I can’t keep up with all the nerfs and buffs. I just like the Threshers, although they pop off easy, even with an Omamori.

1 Like

They’re great at close range, but I think too many people were trying to use them at longer ranges.
I have the most success when sneaking up on someone and unloading into their centre of mass. Often pops their explosive modules in the first overheat cycle.

1 Like

So please help me here.
Do cyclones still need cooling even though they are ammo based now?
I understand its a projectile weapon and needs ammo but does this mean i shouldn’t need to use Radiators for cooling or cooliers?

Yes, they should still need cooling, the ammo changes didn’t change the heating/reloading of weapons as far as I’m aware.

yep.

they do. though could you imagine a cyclone that acted like a reaper? no overheating and dependant only on the amount of ammo you have? yeesh that would be a nightmare.