The team matching mechanism needs to be remade

I’ve noticed that team players will only be matched to team players, which seems to solve the problem of team players’ win percentages.But this can lead to bad consequences:

you have to realize that not all players in the team are strong, and this mechanism leads to long matching times.And more and more people are making team players pursue victory and intensity,This will greatly affect the gaming experience of team players who are not prepared for intensity,But these people are the key to game continuity, and I think that’s one of the main reasons for gamer churn.

I suggest that by modifying this matching mechanism, team players should not match team players at the beginning, and if they have a high winning rate, use the original mechanic