The weekly missions should be changed


In a game where you have to play 10+ matches to win one, making you do missions that are conditional on you winning is clearly insane. It’s not usually this bad, but I still only win about one in four times.
In a normal game, no matter how bad a player you are, you are guaranteed a 30% chance of winning. Because if you lose, you are more likely to be matched up with a weaker opponent.

But in this game, statistics clearly don’t work. Always pit losing players against winning opponents. A player named xiber86, who was a member of the clan, always dominated the top spots. He was on the enemy team for 5 or 6 games in a row. He never comes to a friendly team. And I lost every game. Only players with clans or upgraded harvesters will always win, while the others will keep losing.

At the very least, I want the weekly missions to be able to be completed without victory being involved. Playing 200 games a week is just painful.

You might try focusing more on PVE battles (robot opponents) instead of PVP (live opponents). For the most part, the dailies and half of the weeklies can be done just playing PVE. Sometimes the daily mini events (like Booming Business) require you to engage in PVP, but only about a third of the time.

The few weekly challenges that require PVP can be skipped if they’re a hassle. I myself usually skip the Get the Batteries/Wires PVPs since my builds and reflexes can’t keep pace with the younger players with faster reflexes and heavily-armored vehicles. The brawls are PVP, but usually have easier requirements, like “just play 2 or 3 times”, or “deal some number of damage points”; wins don’t matter to complete the challenge.

I agree. It might be best to skip PVP for your mental health. But to get more powerful gear, i’ll need more badges to buy weapon containers.
On the last day of the week, all PVE missions will have been cleared, so i will only have PVP to do. Therefore, I will try my best to achieve as much success as possible in PVP.
And i’ll find out every time how bad it is…

one of the possible ways to deal with this is to simply change the weekly into “win in battles or brawls with Wires/Batteries as reward”, basically allowing you to slightly cheese the weekly with brawls instead.

Of course, they need to fix the “brawl” for PvE bullcraps, cuz somehow those neither counts as brawl nor raid.

Btw, when can solo players regain their ability to earn 3k badges per week? Isn’t it times to triple the solo section of the weekly engineer badge challenge? when Targem introduced clan confrontation, they claims it’s supposed to be an additional resource gain, instead of current situation where 2/3 of the original gain is now gatekept behind clans.

pve battles are easier and while you do lose some battles its not like pvp. pve is far quicker and you can get your missions done quite quickly.

sometimes the containers arent worth buying with badges. if need be you can just buy the item you want with coins should it be cheap enough. save your badges for if you want to build something from lets say a battlepass or mini battlepass or an event. i save all my badges and only use them if i want something really badly. like in the ravager battlepass i made 2 spider drones. in the previous battlepass for the syndicate i made 2 punji’s as well.
alot of the items in containers are worth very little amounts so its better if you just buy what you need with coins but hey its your choice.