I’ve always held off on ever buying any amounts of premium, because adding extra grind to the already grind because of how much you have to grind now because you paid to be able to grind extra sounds as fun as having to play helis and legs due to battle pass challenges, but the daily 40 coins or something just for finishing 2 whatever-fights you got with the premium is a pretty big boost now that I think about it
the best cash spent on crossout is no cash spent on crossout
When you have premium, the limits are raised by 50 percent. You earn 50 percent more Resources per battle. The grind stays the same.
Sometimes, what can you say? Consider this:
wth kind of thinking is this? talk about being caught in a loop
You simply get 50% extra materials for the time you do spend in the game. This is a 50% reduction in grind to each part. And coin to spend on top of it.
best thing to say to new players (JUST UNINSTALL)
If you dislike the game that much, why do you hang around? We know it’s not generous to kids with no pocket money to spend, but don’t ruin it for them just as they’re getting started.
probably as any person that hangs around, in hopes that the game becomes playable one day
There is some good advice in this thread, and also advice that I consider bad.
One thing I would keep in mind when reading this forum is that the people who actively hate the game are probably not the people you want to take advice from, unless you also want to end up hating the game.
Here are my tips:
- don’t rush to increase your PS. Master the lower levels first, and build up your collection of structure parts.
- more structure parts make building more fun. Get them quicker by boosting your experience payout with decor and flags, exchanging badges for parts, and/or buying them with coin (assuming that option isn’t just a temporary thing).
- fusing makes a difference, but it can be expensive, so don’t do it frivolously. Wait for fusing events to make it cheaper, fuse the untradeable parts you win, and fuse modules first.
- don’t get obsessed with whether your team wins. Just try to perform well within your team. We all have losing streaks, but the resource payout isn’t that different whether you win or lose.
- if you want to spend money, the main BPs are by far the most bang for the buck. The mini-BPs aren’t a bad way to catch up on BPs you missed. Packs are a ripoff.
- do what you want, and don’t let the killjoys here tell you what to do.
- keep in mind that many of the most angry posters on this forum barely play the game anymore, or have quit completely and just troll the forum. Often what they say is out-of-date and useless.
I’d suggest that now is a good time for new players. While I’d warn against dedicating themselves to large purchases, because this game still behaves like it’s in beta and you never know how it’s going to go, I’d still suggest getting a battle pass and maybe a pack you like that’s on sale to get started.
This game is fairly difficult, IMO, and facing that grind all by itself (F2P) to build an entertaining inventory is maybe a bit harsh…but at the moment there is a lot of free stuff to be had because of the holidays, and this is as good a time to start as there has ever been, if not better.
Personally, I think if you’re not into the build feature, it’d be better if you FO. There are better third person shooters, if that is all you are after. It’d be better for this game’s health too, but that’s JMO. This game’s build feature is what makes it outstanding. Otherwise, it’s often not very sporting for whatever reason of the month.
Sometimes it’s great, and sometimes it feels almost sadistic…but the build feature is always amazing, and there is nothing that compares to this box of Legos anwhere.
Some of the free packs give you up to 55 parts limit.
This is why those of us who love the game keep playing. There’s just nothing else like it, and the freedom to create what I imagine provides endless entertainment for me.
If you want a serious competitive game to show off your skills, Crossout probably won’t deliver what you’re looking for. But if you love building, you’ll be here for years.
there is many aspects that require certain skills in crossout, if the devs were competent/interested enough they could add some sort of competitive / fair gamemode
The spirit of professional racing is where I would suggest they look to for their queues. It’s the only real world comparison I can make, but in professional racing there are very strict build requirements, and engineering those standards and then applying them to the track is the name of the game.
Here you can sort of P2W, and people skate any resemblance to fair-play in any way they can, as well as in professional racing, but here the options are really, really, wide-open. There are no standards, or they are exceedingly loose. And so, it is not at all competitive. It is a system of exploits, and almost anything is acceptable.
In my view, a truly competitive mode would, just for example, be: All players are given the same vehicle, and allowed to arrange those components however they like. Then you go at it it. Skill will prevail, rather than visa-cheese and exploit shenanigans.
In other words, in order for there to be a truly competitive mode, it would have to be a mode where all the participants had access to the exact same parts…I think this is sort of common sense, actually.
Instead we have Clan Wars. I think that’s a fine whale milking feature though. If people want to pursue that, I don’t care. Pretending like it’s competitive is probably a little phony though.
However, they do tend to always end up with very standardized builds (the META) in Clan W…hatever, so in a way, you could view that as them using standardized builds, and thus argue that it was at least somewhat competitive. Ultimately they always do end up using one of about three established METAs.
'Things to say to new players…
it’s fun until lever eng 30
then its just a go to.
I agree, and I think that’s what they’re trying to do with Clan Confrontation. Of course some types of builds are more effective for the format and PS limit, but they’re not builds that require anyone to pay real world money.
The no limit aspect of Clan Wars obviously had its appeal, but I think you need limitations to make it truly about skill and not wallet.
After reading some of the tips here I can 100% say that if you are new, or even just as a general life skill, don’t post on any forum having a pointless argument, you end up sounding like an ass and nobody listens to you (that’s both sides if you’re going to continue arguing.)
Now to some real game tips:
Keep an eye on the map, it’s the most useful tool. Always fit a radio at the very least, or to be a real team player run a radar detector. Knowing the enemy position and using tactics is far more important than pure firepower.
Learn to aim. Holding down W and ramming into the enemy isn’t a skill, all you do is block everyone else from taking shots and you will most likely just get killed.
Don’t rush in alone, if you’re the kind of player who goes in to take on 5 and dies then bitches that nobody helped you’re the idiot, not them.
On that topic actually don’t bitch in chat, nobody really listens or cares.