Torpedoes

Now that most of us have unlocked them, what do people think of Torpedoes?

My first impression is that they’re really fun to drive, and feel very unique compared to the other movement parts. I don’t think they’re particularly OP, although better players than me might figure out some ways of abusing them.

So far I’ve only tried them with a dual Starfall build, and the recoil of the gun is a bit of an issue. I think it will be like hovers, where some players will find ways of using the recoil to their advantage, but most will find them easier to use with low-recoil weapons.

The acceleration and rotation are very responsive, but the drifting prevents them from feeling like they’re better than other fast movement parts.

I used two with Golden Eagle to take advantage of its new perk, and it seemed to work well. I suspect they’re going to work well with boosters and Cockpit.

I’m definitely going to get another pair to make some quad builds, but I doubt that using six will work well.

I haven’t yet because I don’t have the pass :sob:

There’s a HUGE bug to fix this, super easy to pull off, and it’s everywhere rn :sob:

I won’t say what the bug is because I don’t want people abusing it more.

I’m not sure what you are trying to say here.
Bug? Everywhere?
I haven’t actually seen many people using them yet, and I’m still figuring them out myself. The more I play them, the better I am as using the handbrake to keep control, but I don’t think that’s a bug.

I was thinking the same with golden eagle.

Try something for me if your having fun figuring them out, how do they behave when you add wheels?

The configs I was thinking about is:
Torp|wheel|wheel|Torp (and shortened to single wheel)
Wheel|torp|wheel (and reversed)
Torp|wheel (and reversed inline)
Torp with wheel centered in front and or back (out of line).
The last two should also look at distance from center i.e. hidden wheel internal to build to distance outwards from build center.

I left a few out that are strange like 2 torps centered front, 2 further out, wheels in the back.

Anything over 4 of these I think will require the Pegasus engine from looking at comparable numbers. Otherwise your kind of looking at the old bigfoot acceleration issue unless you use boosters as you suggested.

Don’t feel like you have to do all of them, it’s just a list of most of the configs I was thinking about trying.

I thought that might be an issue too.

I like them alot tbh, i only have the 2 fused tho. Really hope i end up getting +4 more at least.
8 is the limit tho, i’d like to get 8 but probably won’t be able to afford that.

yeah, not at all op, just fun, and that’s ok tbh. I just hope torpedo’s get buffed in the future.

I’ve tried a 2 Doom Harpy build, it works but not great because of the slow shots.
Then i made a Nox Kaiju 2 torpedo build. Fun but can be tricky stopping lol
And yeah the recoil is high.

I was thinking quasars would be worth trying.
And any pyres \ hurricane etc might be decent. But I don’t have homing rockets.

I don’t have Golden Eagle Engine, but Colossus engine seems like the best (and the teal version)
The extra durability for the torpedo’s seems like one of the best engines to use for me personally.

Is it because of the power score? That worries me too tbh… But i’d hope 6-8 works out.

(Edit: My biggest issue right now with MVP Torpedo, is it’s going to be Tough Farming Fuel with them.)
Also i kind wish we could move sideways, even if it was very slow