[PC][PS][Xbox] Crossout: Echoes of war
Let’s spend the end of the summer in our favourite battle modes! The “Echoes of war” update will feature a new event of the same name with a reward scale, the return of “Dronapocalypse”, “Sea battle” and “Steel championship” brawls and for the first time ever, Wasteland hockey!
New event “Echoes of war”
Attention! The event will be available from August 22 to September 25 inclusive!
- Event levels and their corresponding rewards will be unlocked as you complete special challenges and earn event experience points.
- Event experience points are needed to unlock levels and receive rewards.
- As part of this event, you will receive new challenges: 1 main and 1 additional challenge.
- New challenges appear every day. All incomplete challenges accumulate.
- Basic event rewards are available to all players. These include:
- Coupons for factions’ workbenches;
- 50 in-game coins;
- A number of stickers;
- “Exile’s stash” container with a CK of your choice;
- “Scout’s container” with a random legendary, epic or special part.
- Resource containers;
- A temporary recipe the production of the new “Beachduck”;
- Engineer badges.
- All additional rewards (marked with an icon of a lock on a blue background) are available only to those who purchased the “Echoes of war” pack (regular or deluxe edition). Purchasing the deluxe edition immediately unlocks the next 10 levels and all the rewards of the already unlocked levels.
- Purchasing the pack gives you access to:
- Certain already produced parts;
- Recipes for the production of certain upgraded parts on the event workbench;
- Additional in-game coins;
- 3 paints, a number of stickers, decors (“Right side mirror”, “Left side mirror”, “Right side light”, “Left side light”) and the “Lighthouse” decoraion;
- Storage expansion;
- For each subsequent level, starting from 51, you will receive 120 in-game coins as a reward.
Attention! The “Echoes of war” packs will be available on all platforms from August 22 to September 25 inclusive!
Return of the “Dronapocalypse” brawl
Attention! The mode will be available from August 22 to August 28!
We know that you’ve missed the wild battles of small drones with big guns. Now it’s time for them to return!
- “Dronapocalypse” is a team PvP brawl.
- The team that inflicted more damage to an enemy leviathan or destroyed it wins the battle. If both leviathans have the same amount of durability at the end of the battle, then the battle ends in a draw.
- Battles are fought on preset drone vehicles.
- This year, we have added new leviathans and drones with new weapons.
- At the start of each battle, you are automatically given a drone with random weapons.
- The mode has respawns. Before respawning, you need to choose the drone you want to continue the battle with. The blueprints for display are randomly selected. If you don’t manage to choose a drone in the allotted time, you will automatically be given one of the offered ones.
- Choose a drone wisely and take the current situation on the battlefield into account. The right choice will help you not only destroy the enemy leviathan faster, but also buy time by controlling your opponents and defending your leviathan.
- From battle to battle, the leviathans of your or enemy team, as well as locations, may change.
- The reward for the battles of the mode is wires.
Special challenges and rewards
- Day 1: deal 5000 damage to the enemy leviathan in the “Dronapocalypse” brawl. Reward: “Engineer’s container”.
- Day 2: complete 3 battles in the “Dronapocalypse” brawl. Reward: 80 Engineer badges.
- Day 3: earn 800 points in the “Dronapocalypse” brawl. Reward: “Humanitarian aid” container.
- Day 4: deal 5000 damage to the enemy leviathan in the “Dronapocalypse” brawl. Reward: “Engineer’s container”.
- Day 5: earn 800 points in the “Dronapocalypse” brawl. Reward: “Humanitarian aid” container.
- Day 6: complete 3 battles in the “Dronapocalypse” brawl. Reward: 80 Engineer badges.
- Day 7: deal 8000 damage to the enemy leviathan in the “Dronapocalypse” brawl. Reward: “Iris” part workpiece.
Return of the “Steel championship” brawl
Attention! The mode will be available from August 29 to September 4 inclusive!
- Players can take part in the mode both as a group and individually as part of a randomly selected team.
- The match takes place in the “3 vs. 3” format.
- The match lasts 3 minutes. The team that scores more goals against the opponents wins.
- If a team leads the opponent by 3 goals scored, the match automatically ends with a victory for this team.
- In the case of a draw in regular time, overtime is appointed:
- overtime lasts 1 minute;
- the team that scores a goal during overtime wins;
- if none of the teams scores a goal during the overtime, the match ends in a draw.
- Before the start of the game, each player can choose an armoured car and, accordingly, a role in the upcoming match:
- defender: quite mobile and allows you to temporarily disable the weapons of nearby enemies. Equipped with a shotgun that allows you to easily hit the ball, pass it further or even topple your opponents.
- forward: a classic option for the “Steel championships”. A high-speed armoured car with a harpoon and a crossbow.
- During the match, you can change your role by using self-destruction. Please note that after self-destruction, you will not be able to assist your allies for a few seconds.
- We have taken your feedback on the last “Steel championship” into account and made changes to the armoured cars of the mode.
- The focus on the ball option is now in a separate weapon group for convenience.
- The reward for the battles of the mode is wires.
Leaderboard
For moving up the leaderboard and advancing to the next league, you will get the following rewards:
- Rust: starter league, no rewards.
- Iron: “Red glade” paint.
- Steel: “‘Number One’ hand” decor.
- Bronze: “Steel trophy” decor.
- Silver: “Explosive gates” amusement ride.
- Gold: “Fan-duck” decor.
- Legend (rewards of this league are given out after the event ends):
- 1–3 places: 2 “Legendary merchant cases”.
- 4–10 places: 1 “Legendary merchant case”.
- 11–50 places: 2 “Epic merchant cases”.
- 51–500 places: 1 “Epic merchant case”.
Special challenges and rewards
- Day 1: earn 2000 points in the “Steel championship” brawl. Reward: “Military reserve” container.
- Day 2: complete 2 matches in the “Steel championship” brawl. Reward: 50 Engineer badges.
- Day 3: score 1 goal in the “Steel championship” brawl. Reward: “Fan container”.
- Day 4: earn 2000 points in the “Steel championship” brawl. Reward: “Military reserve” container.
- Day 5: complete 2 matches in the “Steel championship” brawl. Reward: 50 Engineer badges.
- Day 6: score 1 goal in the “Steel championship” brawl. Reward: “Fan container”.
- Day 7: earn 2000 points in the “Steel championship” brawl. Reward: “Military reserve” container.
Return of the “Sea battle” brawl
Attention! The mode will be available from September 5 to September 11!
- “Sea battle” is a team PvP brawl.
- Before the start of the game, each player can choose one of three armoured cars (roles):
- Auxiliary: close range combat ship with a large-caliber autocannon, the “Nest” rocket launcher and an infinite invisibility reserve.
- Rocket: deals high damage at medium distance, equipped with rocket launchers.
- Patrol: a long-range ship with revolver cannons.
- The reward for the battles of the mode is scrap metal.
Special challenges and rewards
- Day 1: deal 5000 damage in the “Sea battle” brawl. Reward: “Engineer’s container”.
- Day 2: complete 2 battles in the “Sea battle” brawl. Reward: 50 Engineer badges.
- Day 3: deal 5000 damage in the “Sea battle” brawl. Reward: “Engineer’s container”.
- Day 4: earn 1000 points in the “Sea battle” brawl. Reward: “Military reserve” container.
- Day 5: deal 5000 damage in the “Sea battle” brawl. Reward: “Engineer’s container”.
- Day 6: complete 2 battles in the “Sea battle” brawl. Reward: 50 Engineer badges.
- Day 7: destroy 15 enemies in the “Sea battle” brawl. Reward: “Trophy CK crate”.
“Ice championship”
Attention! The mode will be available from September 12 to September 18!
It was fun playing football, but now it’s time for Wasteland hockey!
- Be careful: a heavy puck instead of a light ball and slippery ice of the stadium can fundamentally change the familiar football gameplay!
- The basic rules are the same as those of the “Steel championship”.
- The mode has special armoured vehicles for the forward, defender and goalkeeper roles. You can switch roles during the match through self-destruction.
- The reward for the battles of the mode is scrap metal.
Special challenges and rewards
- Day 1: earn 1500 points in the “Ice championship” brawl. Reward: 80 Engineer badges.
- Day 2: score 1 goal in the “Ice championship” brawl. Reward: “Fan container”.
- Day 3: complete 3 matches in the “Ice championship” brawl. Reward: “Humanitarian aid” container.
- Day 4: earn 1500 points in the “Ice championship” brawl. Reward: 80 Engineer badges.
- Day 5: complete 3 matches in the “Ice championship” brawl. Reward: “Humanitarian aid” container.
- Day 6: score 1 goal in the “Ice championship” brawl. Reward: “Fan container”.
- Day 7: earn 1500 points in the “Ice championship” brawl. Reward: 80 Engineer badges.
“Battle for uranium”
This time, players will have access to two different modes with two different leaderboards at the same time. Please note that you will have to choose which mode is more suitable for you and participate only in it. If you participate in the first mode and then move to the second, you will inevitably lower your rating in the leaderboard of the first mode and vice versa.
Attention! The modes will be available from August 26 to September 1, 15:00 UTC!
- The first mode is almost the same as the previous “Battle for uranium” variations. The only difference is the PS bracket (from 8000 to 10000) and rewards:
- For moving up the leagues from “Iron” to “Bronze” you will receive Engineer badges as a reward.
- For moving to the “Silver” and “Gold” leagues, you will receive 10 uranium ore as a reward.
- After the event ends, the players that are placed in the “Legend” league will receive additional ore, depending on their placement on the leaderboard:
- 1 place: 200 uranium ore.
- 2–3 places: 150 uranium ore.
- 4–6 places: 100 uranium ore.
- 7–20 places: 80 uranium ore.
- 21–60 places: 50 uranium ore.
- 61–100 places: 30 uranium ore.
- 101–250 places: 20 uranium ore.
- 251–500 places: 10 uranium ore.
- In the second mode, battles will follow the rules of “Clan wars” (fight until two victories) with some minor changes:
- The battles of the second mode take place at the same time interval as the first mode.
- For each battle, you are rewarded with scrap metal and personal rating points.
- The personal rating in this mode does not affect the “Clan wars” rating in any way.
- Matchmaking is tied to the personal rating and not the clan rating.
- Only armoured vehicles with PS from 12000 to 13000 can participate in the battles.
- For moving up the leagues from “Iron” to “Bronze” you will receive Engineer badges as a reward.
- For moving to the “Silver” and “Gold” leagues, you will receive 10 uranium ore as a reward.
- After the event ends, the players that are placed in the “Legend” league will receive additional ore, depending on their placement on the leaderboard:
- 1 place: 250 uranium ore.
- 2–3 places: 200 uranium ore.
- 4–6 places: 150 uranium ore.
- 7–20 places: 120 uranium ore.
- 21–60 places: 80 uranium ore.
- 61–100 places: 40 uranium ore.
- 101–250 places: 20 uranium ore.
- 251–500 places: 10 uranium ore.
- Improved one of the pathways on the “Powerplant” map: removed an obstacle.
- Adapted the “Chemical plant” map for armoured aircraft and added it to the rotation.
New rare heavy generator “FG Aggregator”
- Produced at the “Engineers” faction workbench.
- PS: 195.
- Energy supply: 3 units.
- Deals small amount of damage upon explosion.
- Durability: 101 pts.
- Mass: 346 kg.
Comment: due to the recent energy system changes, it became necessary to introduce a rare heavy generator that supplies 3 energy units (“Big G” that supplies 2 energy units was immediately followed by “Ampere” that supplies 4, so it was impossible to choose an optimal generator for some builds).
“FG Aggregator” is the predecessor to the “PU-1 Charge” and will be used in its production. The new generator will be available for production on the Engineers workbench. Please note that “Big G” will have some balance changes made to its parameters to match its light class and to clearly distinguish it from the new generator.
“Big G”
- Durability reduced from 101 to 41 pts.
- Mass increased from 36 to 72 kg.
- Explosion damage reduced by 33%.
- Explosion radius reduced by 20%.
Leviathans
Energy limit when using the weapons of the same type increased from 24 to 26 units.
Added a sound effect for interface buttons that have “hold” function.
- Fixed a bug that caused incorrect placement of environment objects on the “Powerplant” map.
- [Consoles] Fixed a bug that caused the button for buying crosscrowns displayed in the message about insufficient funds to open test-drive.
- Improved a number of in-game texts and icons.