There are many weapons in the game but only a few are good in pvp.
I wish the devs would address this issue, because i hate spending coins on useless weapons.
There are many weapons in the game but only a few are good in pvp.
I wish the devs would address this issue, because i hate spending coins on useless weapons.
You could try out the weapons in the exhibit first to get an idea about what might be worthwhile, especially if you’re debating which one of two weapons to acquire. Bring 'em to a damage meter and let the numbers decide. Also consider that your playstyle affects weapon selection. I tend to play up close, so long-range weapons, and slow-arming weapons, don’t work well for me.
Alternately, you could find a sugar daddy who’ll sponsor your gaming habits, and buy and test them all. Then again, maybe not a good idea…
cool, where is the exhibit pvp tryout gamemode?
They dont work well for anyone, hence my topic
You have specific weapons you find bad ?
I feel that a lot of people overstate the difference between weapon. Yes there are meta weapons, but there will always be meta weapons. If a weapon is 1% better than the rest, people will naturally favor it. Also, the balance is not the same at all levels of play. A machine gun for instance is a low DPS weapon which seem underwhelming, until someone 100 meters away remove all of your weapons with them. Shotgun bricks seem invincible until someone comes with a 120 km/h thresher build and deletes them from the game (and is then quickly deguned by a machine gun/ cannon player).
The only real problem for me with weapons is one that will become worse over time : bloat. Devs are adding more and more weapons, and thus are adding more and more similar weapons. And when 2 weapons have the exact same niche, one will always outshine the other. Take for instance gravastar vs thunderbolt : Both are low durability, high fire rate shotguns. Both will be played close to the same way. Almost noone plays thunderbolts. Because the math is clear : Grava does more damage. Yes it’s easier to degun but shoguns are usually easy to hide. And it’s not that the thunderbolt is terrible. It’s just that grava is a bit better with the current meta builds.
These are not little single digit percentages, these are all 15%+ differences compounded by jackie which only favors 1-2 gun builds. The disparity is so great there is a 90% chance of defeat against meta builds in a 1v1. Bullet damage weapons are not remotely worth using anymore because pure blast damage weapons evaporate everything now. If its not a 1-2 gun blast damage setup it aint shit in this meta.
The thing is as you said, a lot of things are added together. A meta build is not just using a good weapon, but placing it somewhere it stays efficient while being harder to hit. Recognizing or building yourself a good meta build is a skill, and I would not be surprised if the average player using meta build is better than the average non meta build player.
I don’t disagree that a good build using the best combination of weapons/modules with a great placement will shred a build that don’t. But weapons are only a small part of it and you can build an optimized build with a suboptimal weapon and destroy a bad build with a better weapon.
And you also have to take into account the fact that a weapon strength will vary by PS and meta. Some weapons inherently beat others and thus seem better just because they destroy the meta. Right now personally I see many kinds of weapons played across all levels of play and nothing feels “oppressing” for me. I feel that we had way worse meta than this one.
It’s just a result of the devs constantly introducing OP stuff into the game and never really balancing anything and ignoring anything that isn’t really used. Now there’s so much junk that it’s impossible to really balance anything. This won’t change because the devs don’t want it to. They’ll keep up the same cycle because it makes money, plain and simple. It’s fairly disgusting tbh but here we are still playing and still putting up with it.
My take on it is this: For the most part meta builds can go spit. Just play a build that is fun and effective. If you get really good with stuff you have you won’t need the meta. Just learn what’s utter trash and avoid it like the plague!
I’ll defend a bit the devs here. We have balance patches fairly regularly. Not regular enough for my liking knowing how many part are in the game but still a lot. I wouldn’t be surprised if I learned that 75% of weapons have changed in the last year.
And the idea that the latest weapon is always OP is false plain and simple. Many weapons were added in an OK or even underwhelming state. Noone would say the Dove, the Narwhal or the Skadi were OP when added for instance. People just remember the few weapons that were clearly too good like the Varun. And I am not under the impression that the weapons of the current pass are destroying the meta. The grenade launcher seems good but aside from that…
I think many people underestimate how hard it is to balance weapons in a game with as much freedom as this one. Games with less moving parts struggle as much. Devs have to take into account every weapon, module and movement part combination across every PS. Of course there will be outliers and some combinations will be a bit too good at some PS.
I struggle to have sympathy when they created the problem by introducing so much crap into the game.
I didn’t say the latest weapon is always OP, tbh I didn’t say weapon at all… modules are equally stupid, but look at the history of it… Nailguns, Triggers, Destructors, Gravastars, Annihalators, Yaoguai, Jubokko, Parser, Miller… That’s just to name a few…
Most recently… Narwhal was more powerful than any other cannon in the game (other than the Typhoon) and the Skadi could basically shoot jets of ice across the map. The Jotun made the incinerator obsolete instantly… Swarm and Lucifer both got toned down very quickly, I could go on but hopefully you get the point. Yea you could name a couple of weapons that got introduced that weren’t OP, I can easily name a lot more that were.
I was surprised/disappointed to find out that the ghost cabin didn’t come with a cloak anymore.
It never did.
Catalina + Jackie + Blast damage weapons. Thats all that needs to be said. You cannot fucking beat these builds with any amount of skill short of aimbot.
i wouldnt say thats the jotuns fault but more of the devs fault. they changed the mechanics of both weapons in a way where direct hits make more of an impact then not direct hits. but the thing that made the incinerators worse was the nerf to their heating. now we have to deal with even more nonsense to. blight being nerfed into the ground, enemies now moving out of the fire and ice puddles, having to score direct hits to make a difference in heating and cooling. i mean i dont mind the direct hits cause the weapons do a decent bit of damage but they seem alot weaker now in pve.
i figured someone would make a build like this.
dude i have a howl cabin with a jackie and 2 reapers, one being fused, and the damage output just from the jackie alone is very noticable on the reapers. hell i outpace many people in raids with it when i shouldnt. i cant imagine how broken it would be with a catalina…
Reapers dont even deal blast damage. Use it with millers, imugi, doom, quasar. After two bots you are deleting entire vehicles as if you are running lances.
this is true but it still does make them powerful!
thats what i was fearing right there, if they are using it with the doom then yeah that damage is going to be insane!
hey badger what would you say is more useful in that situation, the harpy with a jackie and 2 dooms or a catalina with a jackie and 2 dooms?
harpy is supposed to increase the blast radius and can make dooms more deadly with the increased damage, but the catalina gains damage as you deal damage and with the 15% boost from jackie it would be very strong, but which do you think would be more powerful? the increased blast damage or just the raw damage bonus?
Catalina if you want to farm mvps. Harpy if you want something properly competitive in something like confrontation, because less powerscore to ammo and there is less damage to farm for stacks.
I keep saying it, all this pay to win OP BS they keep introducing to the game just ruined it
i have to agree here… i mean you have the catalina that gains damage overtime and combine that with the jackie its brutal, especially if you combine them with something like the doom.
i dont think the harpy is that bad though. it doesnt give a damage boost and only boosts the blast radius.
i think the major issue here is them adding to many things that boost damage. on top of this they are bringing in a module that increases accuracy… i have my build with my reapers with 1 energy left over aaaaaaaaaaaaaaand if i add that module to it to increase accuracy…
at this point i should just buy a catalina, fuse it and just use my reapers with it. i mean… why not? or maybe just buy two dooms and fuse them to increase the amount of bs the game is throwing our way… im kidding of course. i dont have the coin for that and really i dont like running metas. i just like playing my own things. still they need to cut back on the damage boosting stuff.
Catalina’s strength is often overstated. The thing is, you will remember the late game catalina player that anihilated the rest of the enemy team with their 10 stacks but you will forget the ones that died with 2 stacks because they had a cabin basically without perk (even negative before that second stack) against better ones like harpy.
Catalina is a bit overpowered in gamemodes with respawn because if you can stack during one of your lives you may mow through opponents if they don’t focus you. The flip side is that if you just killed a catalina player, it’s really easy to farm them : just check on radar where the appeared and you can fight an opponent with a negative perk.
I agree that harpy is maybe a bit overtuned. Now that all weps use ammo, +50% is always great and allow to reduce the number of explosive parts. The explosion radius works with a LOT of weapons. In particular, harpy + autocannons at lower ps is a menace. But people can’t say it’s PTW : Anyone can craft one.
Game has been unbalanced since the beginning, that’s how they make money and that’s why i left the game