On XBox, Draco, Harvester and Spark are the cheapest legendary weapons. Flash and Firebug are the
cheapest relic weapons. I used to play Flash Dracos, on a Blight and had good success against hovers. Several things have happened:
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Wheels are less forgiving. Wheels are harder to control at high speed and they lose some acceleration when you make a sharp turn. Chasing an Icarus VII is extremely difficult because the hovers are wobbly and unpredictable and have high acceleration. With all of the sharp turns you make trying to push a hover, you have high chances of running into a wall and losing.
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Flash isn’t what it used to be. Flash used to freeze hovers in place, and drain hover power to an extent that the hover once tethered to Flash couldn’t get away or move. Now, Flash has been slightly nerfed, but hovers have also been buffed to the point that an Icarus VII hover can pull away from a Flash if it reacts quickly. This is bad news for a Flash, as it is left without a niche, except for beating Porcupines, which already have no play against hovers.
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Icarus VII hovers sit higher in the air. This means that they are very hard to catch and push across the map. This means that Draco builds don’t work at all, as the hover is too hard to hold in place for Dracos to burn, and Firebugs also don’t have a great match up.
The only traditional rush build that is still kind of good is Flash Harvester with Harvesters mounted on gun mounts high vertically. At speed, 115 KPH, these can KO a hover instantly just by crashing into it. This isn’t very easy to do, as hovers are usually parked on bridges or areas that it is difficult to get a running ram on them. Harvester is also very fragile. It falls off on its own if you grind through Apollos or Ammo packs. There should be a high explosion resistance for Harvesters, as you should not lose weapons when you are playing them well.
As Icarus VII now has extremely low durability, and low tonnage, it is much easier to cripple hovers from range than it is to run into them. This leaves Rush builds without a target.
My suggestions:
Buff traction on Hermits by 15 percent.
Buff power drain on Bigfoot wheels by 10 percent.
Buff Flash range by 15 percent.
Buff Spark range by 15 percent.
Buff Firebug Range by 15 percent.
Add inclined gun mounts, that allow you to shoot up at 30 degrees, for Draco and Porcupine.
Add 90 percent resistance to explosion damage for Harvester
These changes should dramatically improve rush and its place in the game.