Ok devs, I would gladly like to hear your ideas and thoughts behind these latest changes what you did to the game. And yes, I really need to ask are you even playing this game by yourselves? At least it feels like maybe not or at least barely. About my background, I have over 5k hours on this game (not trying to say that’s much - there is a lot of people with much more hours) from 2021 to this day so I think at least I can on some point express my thoughts about the game’s situation.
First of all I feel you are trying to take all the skillness out of this game. First, hovers are totally dead. Maybe you could still play with only four in pvp but no. You broke the tormentor which now everyone is abusing in pvp. And in the cw playing a hover is like driving a cargo ship.
And of course the tusks which is (still - after all the time when you changed the penetration mechanics) also broken. Damage still goes through every bumper straight to cabin. And do I even need to mention about the firebugs. They were already a bit too strong against everything but instead of propably on a some way balancing them you desided to buff them with giving them that extra insta heat. Wow, now the cw matches (which at least on my opinion should be more strategic and skill-related) is only about the builds that can push like a crazy monkeys. No tactics, no skills, just push! And the cw match is over in a minute.
And yes, same thing in pvp. You don’t need skills, if you can find a W-button on keyboard and maybe you also know a bit about pushing also A and D you are good to go. And kapkans, oh those little things what could propably save you from pushing. They are only working if the planets are on right order and the moisture of an air is right.
Like what on earth are these changes about, can you explain to me? Am I missing “the whole picture” or is there anything else on the background than milking money? Is it like hovers and gerridas are milked off, time to go for a next thing. I’m not saying this because I’m lacking something, no. My inventory is totally ok. But I would love to play skill-based builds instead of all the " broken-meta-bullcrap".
Also many things are quite useless after your changes. For example scorps and porcs. I think at least those two are both mainly played on hovers. Now for example a car (doesn’t matter what guns he is even using) can easily counter both because the build is taking forever to turn, when it turns stopping the turning also takes time and you can’t even keep up with him. Yes, there still are those kapkans… …but that one I already said, glitchy as… And if a car hits you. Yeap, again takes forever to try to turn, stop it and even try to aim. And if the car was firebug, now you can’t anymore do literally anything. Before you could at least dance a little bit but not anymore! And this is the situation with the upgraded hovers. I don’t wanna even know how bad it would be with the normal ones.
From the gerridas I can’t say much because I have barely used them but I think the nerf was also quite huge on those ones. Yes, I think they were out-balanced and needed a nerf but is the nerf also killing them, that one I can’t say.
So please explain these, besides making money, is this just about making almost anyone able to play cw and do well or what? Is it like you just want to replace all the old players with new wallet warriors? Or is the aim still to make that crossplay available and that’s the reason to nerf all the skill-based builds out of the game so that pc is not that op?
The only proper explanation what I can come up with this nerf of hovers is that you are already planning to release legendary hovers (to milk more and more) and that’s the reason why all the old ones needs to be killed so that for sure everyone needs to get those. I can’t find any other proper reason for all of this?
I would like to know all of this because this has been a great game but now almost every changes are all the time making the game to take a bad step. It can’t be only my feeling, that one you can already see if you just check for example the statistics of reviews on steam. And also from the game. How many clans has already quit the game just because of this “new direction” of the game. If you play cw, you face same clans over and over again. Also tells something something…
This used to be a really great game but what is the main purpose of making it worst step by step. Please, I want at least some kind of an explanation. I would still like to enjoy this game on my free time but I have to say you guys are all the time making it harder and harder. I’m not trying to diss the game, I’m just telling the facts how I see them at the moment.