For me it’s nailguns, sure they were ok low ps when the Summator came out, but other than that I don’t really see much anyone using these things, especially Arguments. They have never really had any time to really shine. Even after buffs and various changes into the game, they just never could compete with even the non-meta stuff that well and you never really see people running them
Especially the Arguments
Honestly by this point Arguments just feel like a token item in a mini battle pass for crafting better parts, than an actual usable weapon
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The weapons are all so similar. If you’ve played one you’ve played them all. I want to see more capable and natural-to-use indirect fire weapons, which are not drakes/jotuns/incins. Their aiming is not natural at all. Something that you aim like a normal cannon except it tells you the impact distance in your reticle, maybe a vague impact zone on the minimap. An accurate leaf reticle for drop would be nice too. Weapons that work this way would need their shot vapor trails to be very hard to see.
Proper weapons that are dual purpose as direct and indirect fire without any downsides to direct fire are needed.
Artillery style weapons. We need more of these.
I’m tired of the premise of this game being based on the shifting limelight we’re supposed to chase around.
I’d rather they focused on the game environment. Guns are guns, IMO. Whatever works is fine, but I’d like more better bigger places to take whatever that is.
Just more maps, please.
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