What weapons are you waiting on?

To pop up in the mini battlepasses, so you can have a set of 2 or 3 fused guns you could not gain in their original battlepass because you went for something different?

I’m still hopeful I’ll someday get another Morgan and be able to use these in battle finally, trying to mix just 1 of these with anything just does not feel great to use

Thor and Aquilo.
The stuff is overpriced like crazy.

they do have them in mini battlepasses, im pretty sure they will have them again soon to help drop the prices… again… they had them in the past to. the thor and aquilo.
they had the thor i believe… 3 times? and the aquilo once… i had to buy a few MBP’s before due to needing the storage expansion and data expansions as i was running low on space and everything in there i could sell anyways. from what i have i have 1 aquilo that i never sold though i did sell the thors i had. i think i remember having 2 or 3 of them… i used one in making a relic before, i think it was the odin iirc? it was something that used the thor but yeah.

i think they might release it in a future MBP… the morgan isnt great but tbh id like a second one myself just for experimental purposes. alot of the previous battlepass items get released in MBP’s again so maybe the morgan might be in there. do they cost that much in the market place? i havent checked the prices of morgans at all on ps5.

Yeah, but will they in next miniBP? Legendary item with over 10k is almost like a record os something. Not healthy. At this rate it might surpass some mediocre relic :grinning:

stillwinds were 15 - 20k each before they released more to bring down the prices. i do agree though that these prices are way to high. even 10k is really pushing it… athenas… :unamused:
the problem is they release them 1 legendary at a time and its just a matter of a roulette wheel on what theyll choose to throw in the pile next.

I think they are going to get to the point where the mini-passes need to have multiple legendary items in them. The only thing really keeping that from being necessary right now is the amount of new players coming into the game being small.

I can’t say I’m waiting on anything in particular. There are somethings that would be nice to exchange though.

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id like to have an event where you can exchange regular weapons (not fused) for another.

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I could go for both actually but there’s some stuff I have that I have no interest in at all it’s just stuck there upgraded because it came that way. On the non-upgrade side of bp I have parts I’m sitting on that don’t pop-up much that I wouldn’t mind trading in too.

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I am waiting for the devs to fix all the weapons nobody uses, and make this a balanced game

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I am waiting when devs delete one shot weapons like scorpion, ban invisibility and ban autocanons for helicopter coward high spawn sniper. Delete from game Area weapons like incinerator or squall. We want to bring back active weapons that require aiming and don’t destroy everyone in one shot, such as machine guns and high-rate energy weapons. And of course many collisions and chaos in team makes walkers legs with side rocket slides like Tengu that skill should be delete too and only changed on rocket jump like at Dino.

squall i understand but… incinerator?? why? its supposed to be a support weapon.

i agree that the tengu needs the ability either removed or incredibly heavily nerfed. there is no reason this leg should have a burst like that, on top of this it is incredibly frustrating to be rammed into by one, especially your team mate. it can send your car flying. even on my 6 slepnir build if they ram me the right way i can be sent flying at least 50m which interrupts my turning, aiming and me helping my team mates. on a light enough cabin they can be sent flying at least 100m.

dino should have the jump ability removed.
in fact tengu and dino need their abilities removed or heavily nerfed. they make other legs so worthless and obsolete. the only legs you seem to see now is walker legs. i havent seen anyone use the other legs in so long. on top of that as soon as BWL came out the price on those legs dropped significantly.

the squall can destroy anyone in one shot lol… incinerators cant unless they are running a very poorly optimized build.

these weapons completely overpower things like cannons and reloading weapons. ive always said reloading weapons suffer alot even after they put out a ton of reloading cabins and modules with reload, it still isnt enough at times.

theres far to many weapons that people dont use that id like to see balanced and increased in power to be on par with other weapons of their category.

Yeah there’s so many guns in this game that are just left to collect dust or suck. Especially annoying when it’s stuff that gets some changes from time to time because “Gun is not popular” yet they never address the fundamental flaws in the gun that make it unpopular, like for example the charge2fire on Waltz. Who cares if I can run 3 of them now if I could afford it, it still works worse than running two because these need every support module available to even function to begin with and also the mandatory overbuffed Steppe Spider cabin Devs railroaded into being the only missile cabin ever, because running most rockets and missiles without it just does not work

Yeah incinerator because when you have 5 helicopters in team with that bots are dead in 5s.

in that case id say the helis are the problem not the incinerators.
i seen people run squalls on helis and my god is that irritating…
funny thing is i never see them run jotuns. maybe because they think incinerators are better on helis? maybe easier to fit on helis?

But of course i mean all area weapons. I glad nobody have idea take artilery on helicopters it will be really …

could you imagine mandrakes on helis? i never seen one but… :face_with_peeking_eye:

i personally like area weapons like jotuns. the problem with them though is that bots actively avoid them so its hard to get good damage on them… unless the bots are being brain dead and driving themselves into walls constantly which they seem to love doing…
i mean as far as i know we only have 2 large AOE damaging weapons in the game.
everything else is either pewpew or bang… kaboooooom. lol.
could you imagine if they had an aoe drone…

IF you have it on helis you only go around and watching how the bots fire in rounds.

New minipass dropped, 0 weapons I am interested in, time to sit on my coins for another month

11 energy Turret Cannons.
Cannons are so weaksauce in this game.

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agreed. the only one i see being a threat is the mastodon but even then…

what do you think makes them weak?
i think its because of the long reload times that cannons have.
high dps weapons like mgs and whatnot will always outdo these weapons. plus the way cannons function to make them… idk weaker to me.
to me cannons should have a good amount of bullet resistance as they are made of solid metal where as mgs are not. an mg should not be able to shoot off a cannon that easily.
same goes for shotguns to.

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