So how are you all feeling of the mode that still can’t reach the same glory as it did before supercharged update?
Handling is worse on this one than the one last year, to the point that I won’t be grinding the new paint or daily challenges, hope people got a good amount of treats from the dino mode because they screwed up the builds handling again. Turning is frustrating and now the boost runs out faster and takes longer to reload, and you really can’t use it anymore to compensate for the lack of turning ability like you sometimes could.
Still not as bad as whatever this mode was right after the supercharged update where you simply had no traction at all, but now instead of traction problems we have steerability problems, again. Same problems plagued this last year and the year before that and so on, but now it feels like it’s taken a step back compared to handling of the previous year.
The new additions to the possible effects you get from skulls are pretty cool, some feel like they do absolutely nothing, but at the same time feels like they have placed less than normal skulls on the maps. Sticky bomb might be gone, have not seen it happen yet, which sucks if that’s true that worked in this brawl.
A humongous dent for the enjoyment of those people who really want to grind the treats for the workbench though, I’d take dino mode grinding over this grinding any day of the week. Really sucks that people are pretty much forced into playing this mode instead of having a regular pvp choice to grind treats for the workbench, just so they can point at the player numbers playing the brawl and say “People love this mode we did good”