Witchcraft! New battleground dynamics

Real interested to see this! I been a strong proponent of in-game dynamics that impede our progress in PvP.

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i asked for this in this forum somewhere… :hugs:

edit…found it :crazy_face:

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in-game dynamics like this are fun. Agree

But well, since slower legs-builds acceleration is broken on even little slopes, GL for HVY-legs to avoid artilerry here

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DEVS----please give us points for activating this and points for damage it does…thanks :kissing_heart:

'after all it was my idea. :crazy_face:

‘how do you players like this so far? lets give the devs some feedback,i’m seeing no comments’
maybe have 2 of them…1 for each side…thoughts? :thinking:

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I like it a lot, and hope they add more stuff like this.
Any way to make the maps more dynamic helps keep it interesting.
Also love the exploding bridge and the falling tower.

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it was fun until everyone on the team started crowding it. Would be cool if there was some kind of requirement, like a particular module or combination of modules (support builds) that needs to be equipped in order to use it.