this tread is one that i had made on the old forum, with the new forum, i thought it would be a good idea to share it again as the things in it are probraly still valid and could make an interesting conversation:
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This is the OLD Humpback perk from 0.5.2, when humpback was added (at that time humpback had 12 energy too), i cant find the perk itself or the detailed stats logged on the news, nor update sections of both forum and oficial website.
(image auto translated from Russian wiki)
So what about an Epic (or legendary) Medium, or Heavy cabin with a similar perk?
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When the vehicle comes to a complete stop, the damage received on the whole vehicle is decreased by 20%
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When the vehicle’s current speed is lower than 30 kilometers, the damage of all weapons is increased. Maximum bonus is 15% when the vehicle is at a complete stop.
[image]
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When the vehicle is completely stationary, Accuracy of all weapons is increased by 30%
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These are some examples of similar perks, they are all composed to benefit protecting a certain point or location, the specific amounts are just random numbers i pulled together, but made cautiously enough to not make others cabins compete with it, or it itself compete with the current roles of the other cabins.
but all of this leads to this…
you all already know there are tons of vehicle parts made specifically for adventure, constantly being reused in new bots, PVE bandits, events, and more…
but then, there is this one…
those “hidraulic” pieces looks very similar to what holds an tractor/excavator in place while digging
examples:
images taken from google
This piece, is a frame/“movement” part used in the mission “caged beast” on adventure, it is used on a “driveable” artilhary vehicle on the second section of the mission;
The Piece itself serves the purpose of holding the “vehicle” in place, incapacitating any movement, in a way that it prevents all loss of accuracy from the mandrake that can be caused by movement, or recoil.
My thought is… what if we could have a version of this, or something similar, but it is toggleable, and does similar function to the original one?
i need to use those “spike” bumpers in my low powerscore mandrake vehicle so i dont get loss of accuracy from the recoil of the mandrake during fire because of the suspension of the wheels, this is also what makes small tracks a better option for mandrakes as they dont have any sort of suspension at all.
so my suggestion would be a part like this, it can be attached only to the frame, takes no power drain, but weights a lot and has high powerscore, you can toggle it inbeetween a mode in which it is retracted, lets you move freely, and one in which it extends and attaches to the ground, fixing the whole armored vehicle in place. preventing it from any sort of movement.
what do you people think of my idea…?
i would have done a 3d model of what i am thinking of , but i have no time for it at the moment;
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changed some of the wording in the post and some other stuff, but the idea is still the same, we could get a cool new cabin, and a “fixator” part, it could be “meta changing” and considering we may be getting two new artilhary based weapons similarly to the mandrake soon according to reliable sourcess that could even prove to be usefull, what do you people think of it?