lmao, you left a couple of months back, for the second time in a big goodbye forever letter kind of way and now your addiction called upon you once again. are you going to be a big boy next time and just fuck off or is it going to be a big drama again?
there is a misconception about why melee is easy that i think you lack the insight to fully grasp. it becomes clearly visible in cw but applies to pvp 1to1.
first of all, playing melee solo is not easy. being the single dog in a otherwise hover comp in cw for example is pretty hard to get consistently right. the same in pvp, queue solo as dog and it can be tricky depending on what teammates you get.
this changes drastically the more dogs you have in your pack. playing cw in a full dog team is pretty easy. and in pvp too, e.g. if your team consists of 4 dogs (out of 8) and you all rush, you can often easily steamroll enemy teams.
now why is melee in a pack easy? because you almost always have the 1vs1 advantage up close and the overarching tactic is simply to cloak up at the same time and/or push together and force 1vs1s. the perfect cw melee gameplay is all about reaching the enemies together as a pack, nothing else.
thats very straight forward and you can see it in pvp when your team has a bunch of dogs. they drive in circles a bit and honk and then just all rush the enemies. its a decent enough way of doing dog things, it works.
so the tactic is so simple that it even happens naturally in pvp if you have enough dogs.
that cant be said about range weapons. the typical 4 hover cw tactic is all about map control, movement and holding down lanes (i watch a spot where i can shoot an enemy who could push or attack an ally). you have to always move as a group because you cant ever allow the enemy to push you.
this requires a lot more effort during the entire match compared to melees who just have to time their one single unified push properly.
in pvp its very rare that a random team of ranged players can achieve that cw ranged tactic. youd have to be able to rely on your teammate to cover one side for you to be able to cover the other because if he doesnt youll get rekt. it just doesnt really happen in pvp.
and in cw a movement/map control tactic with ranged weapons is the hardest to master. you need very good map awareness and excellent teamplay.
the dumbest by far is the dps brick tactic. its just driving to the cap and sitting there hoping you can outtank enemies. you could see pvp teams instinctively use this superbly simple tactic in pvp games during the time of the goliath seal clubbers. it worked really well without effort once you had a full squad of goliaths exactly like melee.
the dog tactic in perfection needs good timing, thats it. it doesnt have to be perfect by a long stretch though to be effective. it requires more thinking than dps bricks but not that much more.
and thats why dogs are easy as long as you have a few. can be hard solo though.
easy enough teamwide tactics that work and happen naturally in pvp.