Clan Con Reward Payout Needs A Complete Overhaul

Some of these legendary challenges really should be downgraded to famous challenges and some famous challenges should be unique to legendary. What I noticed is that most new players really don’t like clan con and just stick to modes like raids, reg pvp, brawls and patrol. With our famous clan the challenges least likely to get done are cc challenges and with a legendary clan the challenges least likely to get done are raids, invasion and reg pvp(from time to time) challenges as opposed to clan con challenges.

What I suggest is yank out the cc challenges for famous entirely and give it all to legendary and give all the raid challenges from legendary and give it too famous. People in my famous clan love playing raids
but hate cc so as a result we just don’t have the cc required for the higher raid challenges. The inverse is also true, before my previous legendary clan got disbanded the top raid challenges would frequently be incomplete because no one liked playing it.

We got 3 legendary challenges completed this week but was denied access to the badges because of the dumb cc requirement. If the devs want to keep bleeding players then they can keep up the complacency cause the rewards and reward requirements have been more or less unchanged ever since the devs introduced clan con and have made basically no improvements to the clan con system since.


Another issue too is that I would like to turn this into a hybrid clan but i can’t because of the character limit for clan descriptions in the game. You can’t squeese enough info in and the devs can’t even update that much.

again, this is what i been saying for a long time!
many people dont like running CC and the whole points system around it is bullshit. why cant our clan members who actually do CC just accumulate the points by doing CC instead of the system we have now?
how the system works now is you have a score of the 5 best matches and that totals to your clan score and adds to the ranking.
how it should be is if a clan member wants to do CC then they can, they do a battle, get the points for the match, and those points are combined with every round they do in CC then they can have the people who do CC get those points for the rank while the other non CC players do other things to earn the points for the challenges.
because right now even if we as a clan do get to legendary and complete those legendary challenges we dont get the rewards because we arent in legendary league. thats just a massive waste of badges!

also i love raids to but due to the stupidity of them making raids the same raid and often times they have raids with factions i dont like i just dont do them. hell its been months since i did a raid :pensive:

the stupid requirement needs an overhaul and badly.

yep, theyll redo something, put it in and then abandon it completely. look at adventure mode and co-drivers. havent been touched in forever. i just dont have any hopes for anything. also the reddit community for crossout is very toxic so dont expect any good changes… :unamused:

another thing i forgot to mention is that pve, or patrol vs ai, have been limited now to 6v6 instead of 8v8 for some reason, i have a feeling this was done to prevent people from earning the “deal X amount of damage in these modes” challenges to quickly and they wanted to make it far more grindy to get them done. why else would they have done this?
sure you could go into raids and get this done as you can score like 20 - 70k damage in raids depending on your set up but common… this is just getting ridiculous…

Yea devs should have all the data they need to know that new players hate clan con. It is way too competitive for most newer players which is part of the reason i think that most new players stick to easier more laid back modes such as raids while vets tend to like the more competitive modes. The devs should at least tailor make the challenges for famous and legendary because getting 40k cc with a full active clan is actually pretty easy with a clan meant for noobs but the cc challenges rarely get done unlike with a legendary clan. I dunno there is soo much wrong with it but reworking that is the least they can do.

the thing is its HEAVILY focused on pvp, and i know some CC enthusiasts out there are going to call me an idiot and whatnot saying it should be tailored around pvp, but i dont think it should be. the whole point of a clan is to be a group and get things done as a team. the clan size right now is 20 and i feel this is way to tiny for what its meant to be. to get to legendary rank you need literally everyone in the clan playing CC and scoring high to get legendary. there are clans that dont really do CC and are a more relaxed clan but this is a major issue because they wont be earning next to anything.

clans are meant to be a team effort, some teams put in effort through pve where the pvp players dont want to go, and pvp players put in the effort in pvp where the pve players dont like to go. having a balanced clan that puts in efforts like that is good. but the amount of points and effort needed for legendary rank and some of the challenges in legendary rank is fucken absurd!

destroy 700 enemies in CW or CC
destroy 800 enemies in CC or BFU
achieve 250 victories in invasion
deal 15,000,000 damage in missions, brawls or raids.

some of these challenges are so stupidly absurd. sure you could, with enough effort, get 700 or 800 kills in CC or BFU but my god thats a stupidly high amount considering you get on average 1 - 4 kills per battle (assists count) so thats roughly about 200 battles if you get 4 kills / assists per match.

and 15 million damage… i actually did this quite a few times when i played some events, it was so frustrating and depressing seeing that i got the challenge done but it was locked behind that STUPID RANK so we couldnt get the damn badges for completing it.

like everything else in this game they wont fix it because fuck the players am i right?
they didnt add anything new or do anything with adventure mode
they didnt add or do anything new with co0drivers. they replaced the system we had before with co-drivers that have 3 shitty abilities only and then abandoned it despite them saying they would add more drivers later, its been how long since this was put in and how many new drivers were put in? oh right just ONE since it was released.
they put helis in and promised us a raid for helis and that it was in development… so where is it?
they added battlewalker legs in and shifted the power dynamic in the game, were they going to do more with these? who knows!

im saying dont hold any kind of hope for them fixing it. them idiots on reddit will defend the bullshit they do till the day they die and downvote and chastise anyone who doesnt like it.

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Yes I think that is prob the first thing that pops in most players minds when they think of these challenges and the way they are implemented. I think it is actually part of what is driving away a lot of players these days believe it or not. The steam charts are at an all time low and I know steam charts are not accurate for this game but it do hold some weight because unlike the other previous dips i can actually feel it now. It is not uncommon anymore to not have a single person logged in out of 120 in game friends.

I also would have very active members of my clan just suddenly disappear too cause they quickly get sick of the game for some reason. I can tell that the game is dying for real this time and something even as small as fixing the challenges could go a long way in helping retain players but that will never change because the devs seem to be getting lazier by the minute.

you got the whales defending this shit and you got the players who dont spend money like water complaining but then the whales defend this crap. i think i complained about it to on reddit only to get downvoted and not taken seriously. well, whatever. let them listen to the idiots who love kissing the games ass 24/7.
i want this game to get better not get worse but now all you see is battlepasses, mini battlepasses and all this other garbage being thrown in. modes abandoned, things added in get abandoned, some weapons being completely useless, just i have no more patience for this game as is.

i see a ton more people playing pve now as opposed to pvp. when i went into pvp before its only 2 players per team at most 95% of the time. it also doesnt help that the mini battlepass tries to force you into pvp to complete the challenges to. people dont like the whole thing of battlewalkers and helis being in the same matches to and i can see why. the devs ignore this and try to force it on people anyways. i think this is also another reason they are losing people.

im in poonys clan and i see members disappearing all the time. we have to kick people who have been absent for like 20 days nonstop and refresh players. i also think this is the issue to, if you dont have a full clan playing all week and getting those points for legendary then you just wont get anything. 20 people is far to little and i think bringing it up to 30 or so might help a little. but even then i dont have faith in that. i said before the whole clan system is fucked up and people just tell me im overreacting and itll be fine and to stop worrying and blah blah blah. well let them sort it out. ill just keep my wallet closed till they do… if they ever do.

yeah well they dont care. crossout could be a great game with a massive playerbase but theres far to many things holding it back.

the toxic playerbase i believe is one of the major things holding it back. people love to gang up on, harass and taunt other players. hell even mods in game dont do anything from what i seen. the game needs proper mods and a proper punishment system otherwise whats the point?

devs focusing to much on monitization, seriously enough with the battlepasses and mini battlepasses for a while and focus on your fucken game and fixing shit that needs to be fixed!
also the predatory mini battlepasses are bullshit in my eyes, making the blueprints for said items temporary and then trying to sell them to us later in mini battlepasses for newer or older players when the markets prices get way to high. STOP DEFENDING THIS SHIT, you know who you are.

fixing clan related activities

fixing and doing more with the co-driver system.

adding more PERMANENT BLUEPRINTS instead of the fucken temporary ones the devs love giving us!

banning and doing something about toxic players / moderators in game.

theres alot more but you get the idea. if change doesnt happen and the game doesnt change for the better then the game wont last. hell im quite sick of the game myself because of many reasons. im thinking of quitting myself because if the devs dont care then why should i stay? im a veteran player to.

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I got a 5 day rule for my clan but the requirements are much lower so the clan is always active as long as it still shows up thru the in game clan search, knock on wood!. Devs just need to get real with what they are expecting from newer players. I got players in my clan that can play 50 cc battles but still can’t score much more than 3000 cc because they are either not good enough or they just don’t have the equipment to score higher than that and there is nothing wrong with that but that discourages them from continuing with the game and what happens is that they might stick around for a month or two at the most and then they just quit the game outright.

If the devs want the player base to continue dwindling then they can keep ignoring the little/new guys. I don’t think there is much they can do to keep vets such as myself from leaving in mass droves but they can at least make the experience for the noobs a little more enjoyable while also securing some kind of future for this game but at this rate it wouldn’t surprise me if this game is completely dead with in one to two years.

Tbh it’s a bad start when they only pay attention to reddit, what a hole that place is. Massive red flag that anything meaning full will be done to better the game!

Here’s the reality: If the whales like the current state of the game nothing will change. Average Jo isn’t keeping the lights on at Targem/Gaijin so they don’t really listen to them. And why would they? In their position I wouldn’t either, this is a business not a hobby!
They honestly wouldn’t care if 1 person plays as long as they spend big bucks, bills get paid and they are happy. This is the problem with the long running free to play gaming model. I’ve always said it, let me pay £30 for a game and stop all these BS battle passes and “seasons” ect. Let us know what were in for before hand so we can make an educated decision. But this isn’t it.

I know it’s tough but if you hate it so much it’s time to move on.

My take is this, if you’re in a clan and not participating in the CC or CW then either get your hands dirty and start fighting or stfu. How hard is it to take part in a few CC matches and rack up 5k+? Honestly I did it in 30 very casual battles last week were I was mostly testing a few builds and doing the daily challenges. I know not everyone likes it but tbh that’s probably because they suck at it or haven’t got the right builds yet. It’s supposed to be more end game anyway.

I’ve been playing MMORPG for 25 years and this has always been the mantra, be it Ultima, Eve, didn’t play it but WOW was very much the same, few clans in MW1 and MW1 (originals) ect, earn your place or go somewhere else but certainly don’t complain about rewards when other’s are doing the work.

this is why im hesitant to put any kind of investment into the game. i love crossout as a game but its really declining in players and really playability. the devs put stuff in and abandon it. hell they even put in the ammo change and now everythings fucked up. you got cabins that also need a rework as well (manitou because the perk just doesnt work anymore with limited ammo) and i dont see that happening anytime soon. co-drivers got the rework for the worst and abandoned, give them 3 stupid abilities and let them go. on top of this they want to release more battlepasses and mini battlepasses… im sorry but when are people going to draw the line? we havent got any significant update in YEARS. the last major update that added something was… god its been so long i cant remember… adventure mode maybe?
you also had them recycling modes and having stupid people calling it “new”. perfect example of this is next step, it was basically pvp but with helis and battlewalker legs and people said it was “new” which it was just a reskin. CC is also up there, its clan wars but for newer players. this is a reskinned mode but do people call it reskinned? nope to them its “new”. i have zero hope for this game if idiots like that keep defending this shit and calling reskinned shit “new content”.

dude ive made some posts there about bettering the game, adding more stuff, etc and got fucken downvoted and chastized by the community there. fuck them.

it wouldnt be so bad but they are going to be putting out 4 battlepasses per year and more mini battlepasses as well. this is just excessive amounts of battlepasses. plus the mini battlepasses are used to extort money out of players that these fucken players defend!
heres how this goes:

they put out a battlepass with limited items without permanent blueprints cause fuck the community.
the battlepass expires and all those items in the market get really high in price.
release a relic that uses said items in its crafting recipe to drive up the cost even more.
then add a mini battlepass with the legendary / epic items to drive the cost down a bit.

rinse, fucken repeat forever.

see the issue here?

very as i myself dont enjoy pvp. CC and CW is a shitstorm of people trying to find out which one has the longer exhaust pipe and i dont care for that.

good for you, not every player is the same as you and not everyone will have a clan wars or CC ready car. im not going to waste my time building a car for a competitive mode. im in here to have fun, not be in a tail pipe measuring contest.

this is what is wrong with alot of the community. your stance is either accept it and make your own build for CC or CW or shut up. except people wont shut up, they will leave the game and toxic comments like this is why. if they cant voice their concerns or anything like that then why stay? if they are going to be told by the community to stfu and just build a CC or CW build and fight or leave, what makes you think they will stay? if a community is toxic then people wont stay its as simple as that.

Can’t disagree about the whole BP issue, like I said I don’t like any of it but it is the reality of free to play games.

As far as CC and CW, it’s not about being unable to voice concern, it’s that the people who pay the bills or the majority of players either enjoy it or don’t care. Like you say you got massively downvoted, so the place were it matters most doesn’t agree with you (no matter how shit a platform it is) so why would the game change based on that? But you can’t seem to accept that and constantly complain, and then complain about MY opinion because I like CC and CW. And then cry about “toxic comments”? It’s not toxic to passionately disagree, especially when there’s a solid argument. If you get offended boohoo, nobody cares!

To put some context on it: We had this whiney carebear crap when I played Eve, we ruled a sector of low sec space were PVP was core to keeping hold of territory, so players who only liked PVE were useless unless they gathered resources and contributed to those who did the fighting. This was the reward for being there, pvp didn’t pay much most of the time but the resources in those sectors were worth a lot more. In a roundabout way this is the same scenario, you have a position in the leagues were you unlock better rewards but need to keep fighting to maintain position or you end up back in carebear league with crap rewards (or safe space as it would have been in Eve). Whole corporations (or guilds) would be kicked out if they didn’t help, hundreds of players! When we were actively at war we would put out that anyone caught doing PVE whilst refusing to fight would be destroyed on sight, no exceptions. That’s the crux of it, if you don’t like pvp or any clan activities that aren’t likely to change then don’t be in a clan or simply don’t participate and be happy to accept the minimal reward you get that in reality the other players are a huge part of helping earn for you, it’s not a difficult concept.

And if people leave the game because they don’t enjoy it good for them, honestly if you don’t enjoy it why put yourself through it? Maybe that’s a lesson you should take, if you don’t like the game don’t play, it’s not a job ffs you don’t get paid to do it. I took a break for almost a year for just that reason.

dont get me wrong here, im not fully against the idea of battlepasses or mini battlepasses, but the way they are doing it is extremely predatory and wrong. i wouldnt mind spending money in the game now and then but all they are doing is preying on the community with temporary blueprints and monitizing them in future mini battlepasses as well. its not right.

theres a difference between passionately disagreeing and just being plain rude.
i mean think about what you said in your post “either get your hands dirty or stfu”. how do you think a new player would interoperate that? also you have alot of players in the community that are toxic and nothing is done about them to. theres that issue as well.

these people are afraid of change and dont want new players in the game. they want to be in their own little toxic world which is being toxic to new players and forcing them to quit through various means. it seems it matters the most to the people who use this forum, not so much the people on reddit.

eve and crossout are two different games though. i never played eve and i have no reason to.
the whole point of getting badges now is to be in a clan and contribute to get badges, but you have multiple issues with this, clans are a max of 20 people, not enough to get to legendary if you want all the rewards. youd have to have literally everyone in the clan running pvp to get up to that league and to me this is unfair. why should people have to suffer and be forced to do a mode they dont want to do. cland are about a team effort putting in both efforts in both ways. pve players take care of the pve side of things and pvp players put in the effort on the pvp side of things. this doesnt work so well when the clan is small and not everyone runs pvp. you say “dont be in a clan or dont participate and be happy to get the minimal rewards” this is why people dont like clans and think that the reward system is stupid and flawed. also why even bother to play the game if your just going to get the bare minimum? people shouldnt be forced to do something they dont want to do.

so your saying you dont want the game to grow and you want the game to die? because this is what, in my eyes, your saying to us all.
“dont enjoy it? get lost then. its no loss to us.”
common man.

i play cause i enjoy crossout, its a fun game in and of itself but theres just to much holding it back. i just want the game to get better dude, i want more modes to be added in, more things to do in the game, seriously is this to much to ask for or want in a game we enjoy?

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I don’t mind getting my game face on either but that doesn’t mean we got to be in full flight mode all the time as well. I think that is part of the reason that the devs made battle for uranium as once a month event in the first place so players can have a break. I find competitive modes more exhausting as you get older but that doesn’t mean I got to be earning next to nothing for my efforts as well

Also the reward payout in this game is soo lop sided, top clan war players can earn 60k coin a month i dear say just on a couple hourly long clan war sessions each week while even the best of players who are not CW players who grinds his butt hours everyday playing raids, doing clan con challenges etc can only hope to achieve 5k monthly tops from regular resources such as badges, scrap and copper.

This lop sided wealth discrepancy might have worked while the population was somewhat healthy by this games standards but crossout needs all the players it can get right now so increasing rewards for everyone might help the bleed. The devs need to do something about this lopsided reward payout and reward new players much more for their efforts if they want any hope of securing a future for this game. I know the mind set of new players in this game very well because i operate a clan meant for new players and most of them don’t last very long. To give my most accurate estimate I say about 95% will quit the game before they reach 1000 kills, and a further 99% will quit before they reach 10 000 kills.

when i first started crossout i thought it was fun. i liked all the weapons and tech in the game. hell i stuck with it through the good and bad. but when i started out i was disappointed in the fact that there was a massive amount of seal clubbing but also the lack of anything to do in the game. all you really had was pvp and raids, thats it. there was no adventure mode or anything like that. i enjoyed raids alot though and played many. i did do pvp for a long time and got good at using cannons and earned quite alot of resources.
now though? if i came into the game as a new player and saw all the battlepasses, mini battlepasses, lack of modes, etc then id just quit… especially if i seen the prices of the packs to. it was just like world of tanks, soon as i seen the monitization in that game i noped the fuck out of there instantly and never touched it again.

yes because they have the top gear, everything fused, etc. the rich keep getting richer i say.

why? the top clan wars players win all the uranium anyways. sure you have people that can win some, but the top players will always have the best gear for the job and always win all that extra stuff. then theyll sell it all on the market for either coins or whatever. sure we need more players but… at the rate their going i dont see players staying for long.

You don’t get what I’m saying. The majority of the wealth has always went too the top cw players because the greedy devs could afford to give it all away to the top cw players. For the games entire lifespan there were just enough people gullible enough to waste all their time or real life money for peanuts while the top cw players earned absolutely everything and that was the status quo for the games entire existence but that status quo that everyone has been accustomed too is now at a breaking point.
Screenshot 2025-02-18 224958
There are still alot of new players coming into the game. i also know that and the devs need to focus on capturing these players if they want any future for this game. I think the player count is at an all time low not because people are not trying out the game but because of a mass exodus of regular, crossout vets leaving. The devs need to stop paying out all the in game rewards to the crossout CW dinosaurs who they are no longer making any money off and spread it around a bit to induce people to stick around. New players don’t like clan confrontation let alone clan wars and they too would also like a to have a few things or they will go find a different game that rewards them better for their time. Bottom line is that if the devs want this game to stay afloat then they need to reward all the players, not just eqws veterans who already got well over 1 000 000 coin in their accounts with nothing to spend it on. I actually seen a vid of one of these top cw players having 1 200 000 coin in their account on pc when they were scrolling thru their inventory, absolutely disgusting.

tim: hey john whatll make people stick around?
john: battlepasses!
tim: we need a bit more then that…
john: … minibattlepasses inside the battlepass!
tim: ok, ok… but how can we make them spend money?
john: what if we limit the battlepass items to temporary blueprints and then delete them after the events over, after that the market prices for said items will skyrocket then we can leech some into the game to slowly decrease the price for 10 or so dollars?
tim: thats genius! got any other bright ones?
john: what if we release a RELIC that uses those battlepass items in its blueprint recipe driving up the cost and demand even more and then slowly trickling more battlepass items into the game?
tim: YOUR PROMOTED!!

yeah it sounds totally fair to everyone.

its also the fact though that players are seeing the predatory ways tat the devs are monitizing the game. this is also a factor of them quitting. because if i came into the game and i was a new player and i found out that shit i just said above, id leave and never touch the game again.

i agree that the devs need to do something to make the playing field level and make it so that newer players can stick around. but it seems alot more difficult now then before. they got alot of shit to fix, think they can do it?

I think people is just burned out from the game in general. If devs want to keep the old players then they need to make it feel new again such as when they released crossout 2.0 for example that type of thing. Crossout is still new for new players just as with any game, no matter how old, and the game needs to cater to them to leave a good first and lasting impression because the vets are gonna leaving regardless. Giving everyone nothing but peanuts is not gonna leave a good impressions and attract many keepers, the devs could at least reward people honey coated peanuts at at hardly no extra cost to them. When i say honey coated peanuts i mean just a small raise that shouldn’t hurt their bottom line like a 50% permanent raise in resource payout across the board. It will still be a big grind for all new players but at least more bearable than what it currently is.

umm more then 50% dude. they lowered the rewards from raids in the past and im still not happy about that. rewards need to be worth it and they also need to stop with this competitive shit, we work as a team in raids, not fight eachother in a pissing contest. nobody cares how much damage someone else did. seriously who are we trying to impress? also id like a longer game mode with more rewards. just as a side thing for people who like longer games.

Yea even 50% wouldn’t be enough to lower the wealth gap between rich and poor in this game but it is the least they can do considering how devalued this game is these days but I think it would be a good way to keep players around because the devs are soon gonna have nothing to lose anymore so might as well for them to give it a try and just simply give everyone a bonus like that.