Hello, me and bunch of guys have decided to participate in uranium ranked batlles (clan wars).
We 've decided not to go too far with out PS stack, as IT ALLOWS TO PLAY FROM 6000 PS.
The result you can see here, screenshotted, we have got matched vs fully armoured 15k stack, what means automatical defeat, which means that this game mode is unplayable.
It needs some fix or rework.
But on many point of view, there shall be :
(the idea is raw but it contains blueprint from vast famous sports game, tested by milleniums)
LIGHT LEAGUE (4 000 - 6 000)
MEDIUM LEAGUE (6 000 - 8 000)
HEAVY LEAGUE (8 000 - 10 000)
ULTRA HEAVY LEAGUE (10 000 +)
Now that we have confrontation maybe they need to increase the minimum to set a more realistic expectation of what clan wars PS is like really.
Because confrontation ends at 9k then maybe clans should start at 9k-10k.
I know you have your āultra-heavyā set to 10k - but in its current Meta I would say that 14k+/- is the bottom of clan wars PS no mater what the mode says you can bring to the battle.
Iāve said similar a number of times. Though I used the boxing weights for the league names.
Confrontation should probably be split into smaller groups too. I had a number of matches where I was matched up with people at 5k vs 9k which is kind of a one sized fight too. The leagues should be fairly tight until you get to the last one.
Thatās pretty much where Iād think it was from looking at exhibition builds.
I think weāre aware that it doesnāt currently work like that.
But thatās the idea. You fight with whatever best gear you have. Relics. If you donāt have them - buy for⦠how much hundred dollars?
Or grind for year or few.
Otherwise who would need them relics. Thatās their tool for milking whales.
Even when it was more popular it still use to match people like that. Thatās one of the reasons I never bothered past 6 games of it. Long prior to the best of three conditions went into play.
But when there isnāt enough teams participating at a certain time. The MM does its best to match within a league and ratings, but the difference might be great.
Yeah, because they donāt like having their 6k cars getting stomped by 15K cars with fused legendary/relic items.
CW is from two problems that feed into each other:
Lack of players
Exorbitant costs
Most newer players would rather quit rather than spend hundred/thousands of dollars into this game.
The devs like the exorbitant costs because thatās money on their pockets.
The lack of CW players is what they were addressing⦠Or attempting to address with no regard as to whether the players who werenāt playing CW wanted it or not.
More CW = more money.
Continuing to attempt to compete just means encouraging the devsā behavior.