Sounds like fun times, but I’m even going back more then that when the harpy cab was not even a thing.
This is a time when the quantum, steppe spider and hump back where the only epic cabs in the game and a single fuse drone cost more then a legendary gun because they had only been released in an event one time and in that event you could only build random gift boxes and Hope and prey that when you opened it you got something good.
At that time, I used to run 4 of them on hovers. The drone would instant lock and move toward the target as soon as they where dropped. Not only that, they would travel across the whole map to find a target. And then when they did find that target it was not going to live. (Or pretty much be a cab on the ground)
You could hide behind a wall, half a map away and not move and just hear cars pop in the distance.
I do not want these days back, BUT if you compare that drone to the one we have now, then the one we have now is complete trash.
wow are you serious? fuzes used to be an event only item? and they were really that strong?
in pve they can be very annoying, a tiny little drone can send a 20 ton car into the air from just bumping it. well… not entirely… when a drone hits my build at full speed in pve it can launch the front of my build into the air. mind you this build has TWO train plows, but even then it has over 20 tons on the drone, yet the drone can still hit it hard enough to send the front in the air.
speaking of the drones from the past, on a full build how much could one fuze drone take off? im guessing the explosion did pierce damage?
No I didn’t. I didn’t really play drones at all until this last year.
I do remember them being something of a plague when I started, though. They sure aren’t that now, but I can make it work in PVP with some effort, and I think that’s where they ought to be, rather than an easy win with no effort- just drop and run. I think that’s how people would like it, as if the drones should play the game for them, but I don’t want to see that. I like where they’re at presently.
I do like my Fuzes and wouldn’t argue too much if they were buffed a little. I don’t think they need it, but I would like it if they responded a little quicker. Sometimes I think they loiter too long before making an attack.
I can make them work in PVP, and frankly I’m glad everyone else isn’t, and we don’t have a plague of unbeatable drones (aim bots) farming free wins off the back of A.I. like before…but if you want to buff their response time a little…that’d be great.
if they didn’t…you would be able to just rapid fire them one after another…kinda glad they sit for a few seconds before attacking.i would still love to play them,i think they better than grenadiers…
annihilator still kicks butt too.
what we have learned so far from this topic is that monkeyboy apparently used to be a heavy drone user before he qualified to be a heavy aim assist user.
fuzes used to be op, then later sidekicks. and later came the whole grenadier/annihilator debacle.
they were both so broken on release. you had knuckleheads who bought the grenadier pack/annihilator battlepass filling up every lobby in most ps brackets for a month or two.
they would even get to dunk on you in cw before the first nerfs hit. with a freaking drone build driving into you and pressing lmb once. it was insanely stupid and broken and it was obvious to everyone at the time that a nerf was coming.
and then targem started to just randomly change numbers and this lead to what is in the game today.
i mean, just imagine the super random “drone fix” for consoles. flat out 30% or whatever dmg nerf across the board. and then tenshin the little rat tells me the game is hard to balance when theyre obviously not trying very hard.
I think so, but I don’t play them. They sure chew up my fenders quick, though.
I got the impression the drones were initially intended to be a guns+1 drone type thing. The sidekick is ideal for that role, but I think it’s too weak, too wonky. Maybe they need to make an 8 point sidekick that actually suits its namesake? Sounds like trouble, eh?
i think grenadiers and annihilators are what really destroyed drones in general. the only thing they needed to do was make them more balanced but no… nerf all drones instead of the two most problematic ones.
i like drones, i really do. but the issue here stems from a few things.
you cant use drones in raids. in my experience the enemies constantly target drones immediately. the same with kapkans to. they will instantly focus your drones and shoot them.
rocket turrets are useless. they are a big target and fire so slowly you could eat a steak dinner, and drink 2 cups of tea before that thing is ready to fire again. yeah they do quite a bit of damage but its still not worth getting them. dont count on them getting off 2 rockets before they get destroyed. its a shame cause i really like these drones.
the wheel drones are ok kinda. i love fuzes and hope they rebalance them again. its a shame they got such a massive nerf. heli drones are… weak to say the least. but i guess thats how they are meant to be.
This weapon was useless from day one and has never been good. They need a buff for sure.
This is exactly where they messed up. If we could revert all drones back to this point and then rebalance grenadiers and annihilator then we would be pretty close to how they should be.
sadly this is true. when the nerf happened to fuzes it completely ruined my build. even the increased blast radius was badly effected. i could easily tell that my drones were alot weaker and couldnt hold up at 10k powerscore anymore. it was really sad cause i won so many matches with my fuzes. in the time i built my fuze build to the time they were nerfed i got about 30k fuel thanks to that build. i didnt fuse the drones either. i want to make more fuzes again when i get the scrap and materials for them again and fuse a set of 3. im hoping they buff them again to what they were before the drone nerf. i want my drones to explode all over people.
Ya, I can see that. I’m playing them a lot lower, like between PS 6-7K.
I think buffing Fuzes by much would be brutal, but if there’s a consensus on that, I’ll go along with it. I Like my Fuzes.
Maybe they need to come out with a module that buffs drones, makes them faster, more durable, or something, so they’re more viable at higher power-scores?
The co-pilot update that’s coming in a couple weeks will turn everything on it’s head probably, and nothing will be like it is today. They made an announcement yesterday that the new co-pilots are going to be a thing. It’s looks like a cool update overall, but the co-pilot re-work will have some pretty wide ranging effects, I would guess. It’s probably pointless to speculate on what should or should not be buffed/nerfed until after the update hits the fan. Things will be different again.
they made a co-driver specifically for drones, honestly for me, the only thing it is going to do is make people cry about drones even more and get them nerfed until they deal 0 points of damage and have 0 health, while being completelly statyonary, all while the co-driver itself does not even give that much of a “buff” to them…
i realy wish they woud just totally rework how drones in general work, as of right now it is just… you know…
before the nerf the fuzes were really good. not the best though, very heavily armored builds could tank them but the explosion radius and damage they did made them good at 10k powerscore. treads could tank them on the sides but i would wait for a chance and drop my drones behind them where they are vulnerable. lol got quite a few rage quits cause of it. idk if i got hate messages as i always have the in game chat turned off. though i did once with someone saying i have no skill LOL. if i dont have skill then howd ya die and i remain unscathed? xD
i remember one time i hid around a corner, i seen someone approaching on my radar, i dropped my drones and as soon as he came around the corner he got a face full of triple fuzes taking out his treads lol.
i could even hide behind obstacles and drop my drones and watch them target the nearest person who wasnt paying attention. most of the time noone would bat an eye to them cause they think the drones dont do much, hah! showed them when they were nothing but a cabin laying there hahaha.
I me when balancing weapons you can’t balance in the “I have a low PS build that works worth them”
We need to compare them to how well they perform in comparison to the other weapons in their rarity.
I’m sure they might be good at 6-7k, but a full set of them should be able to fight at 10k.
So they don’t need a huge buff, but a few tweaks could make them a better choose for an epic weapon.
One of the worst things this company has ever done to its players is change stats on weapons and not change the bars on the weapons. New players don’t know they have been nerfed multiple times, and I’m sure when they finally do get a set they are disappointed they cant stand up in the same PS their other epic weapons do.
They should just remove bars and allow anyone to test any item in their own garage, make entire builds with all parts unlocked to test them out, but they won’t.
in comes the comments shouting “exhibition!!!” but that doesnt always have good builds or the button maps you want. im in support of this idea though. id love to test out various weapons in my garage. like have it so you can build a car then go to the shop and click on the weapon then select “test weapon”. this will give you a temporary weapon to use and when your done with it you can remove the weapon from your build to test a new one or something else. you wouldnt be able to go into battle with one on on your vehicle until its removed.
Some people are really trying hard to make me cry about drones. I won’t.
About consoles specifically, I think it was M420 who posted a screen with 16 arrows and like 40 dots on his minimap before the general 25% damage nerf to drones… I’m not sure who wants to play that crap, but I bet it didn’t help the dying console playerbases.
Some form of laser pointer for drones has been suggested quite often. I’d suggest giving that perk to Enlightenment honestly. Just replace its current perk with +15% damage to AI weaps on the target, done.
Only drones I’d buff are the epic rocket ones. Yaoguai is cancer af since its last buff.
Cought-cought enlightment is also a no-kill weapon that is instantly countered by spark, cloak, terrain, and has a turning radius so bad that it will just circle builds without ever hitting them.
Yaoguais are still free kills for me, i don’t get why people conplain about them most of the time when a drone is dropped it is instantly destroyed by someone on the opposite team; and also, that drone both requires you to “aim” but also you to have map awereness and strategysing, i’m not asking drones to be buffed, i want a total drone rework to make them more fun to play, and require more skill.