I’m slowing coming around to the idea that Crossout (possibly) is being developed in the direction of a Hobby Builder that lets you fight rather than an action fighting game that lets you build.
And, I think, if we start looking at it like that the main argument of P2W will be nullified before it’s even brought up. If it’s looked at as a Hobby Builder then, of course, paying into it will allow the user a better experience, that’s how hobbies work.
The META argument, too. In a Hobby Builder, groups that play similarly built rigs become just that group of people standing on the hill with their Wal-Mart RC’s. Nothing to make fun of, just realization that a group of friends has their start somewhere, somehow, usually by all seeing something at the same time and saying “Why not?”.
Then, there’s the Kit-Bashers that end up inadvertently inspiring new META’s in the minds of the Wal-Mart RC’s players that, eventually, start incorporating ideas into their own builds over time. Everyone inspiring each other to make the next iteration.
Well, that’s all I got. Your thoughts? Hobby Builder that lets you game or Simple Game that lets you build?