Hover speed need to be nerf

why? id just use my hover build and mop the floor with you cause you apparently cant catch them :stuck_out_tongue_winking_eye:

1 Like

yes, exactly. if hovers had the same acceleration speed as wheels it would be at a disadvantage. hovers have more momentum due to them being basically jet engines. thus they can accelerate faster then wheels.

its called environment. hovers can move smoothly on any environment and wheels cannot. wheels have to obey physics and slow down on hills and anything else thatll slow them down. hovers fly over them due to being off the ground.

there was a time i was doing 90+ and a hover was staying ahead of me by a bit even though we were both going our max speed i noticed i was catching up but at a slower rate then i shouldve been, but this was over a year ago. idk if its still goin on now. i thought it was weird. also i was using bigfoot wheels, 6 of them but i cant remember how many hovers the other person was usingā€¦ im guessing maybeā€¦ between 5 - 9 i think. but again it was over a year ago so idk.

Since when 88 kph is faster than 75 kph ?

You do realise that SOME weapons have range so you dont have to catch them right? As i said, auto-cannons are a great counter to hovers as high DPS and impulse so they get thrown around and cannot shoot back

I feel like people complaining about hovers being weak just never play decent scorp players lmao. Some fully fused scorp derp peeking from behind a container every 3s is the shittiest thing in CW by miles. Iā€™d rather face 11 Draco + Flash teams again (we had those regularly before the Draco nerf, and theyā€™re so easy to demolish most of the time)

The Draco teams only work against thrash teams, or when you luck out. Itā€™s literally dependent on 1- your opponent being a minimap-impaired derp who lets you catch his side 2- the enemy team playing like PvP randoms with no comms and no teamplay

Iā€™m not saying you get 100% winrate against dracos if you play well, but we definitely did get WAY better winrate against full draco teams than every other credible CW comp.

Now if you consider thatā€™s about the last thing hovers do well, I guess thatā€™s understandable. And to be honest I donā€™t think hover scorps are that OP these days.
Except on Sandy Gulf and the boat cemetery lmao, too bad those two shit maps are in the CW rotation, alongside the two maps with acid that advantages hovers. Aaaaah, Targemā€¦

4 Likes

Iā€™m just telling the truth , The hovers are too fast compare to all the advantage to all the advange they have, it should be 65 kph max.

another problem with the hover , is the map advantage on certain map.

Yeah ,i totally agree.

So, if the real problem is the maps and wheel acceleration then why didnā€™t you make a thread about that?

Instead of the ā€œNerf Hoversā€ BS?

Ok , i should say ; another problem with the hover , is the map advantage on certain map.

You should make one.

Itā€™s nerf hover (SPEED)

This game wasnā€™t made for hovers,those maps are for ground vehicles.never should of had hovers,no flying vehicles,no hover should be able to carry more than its weight in weps n hardware without slowing it down/in accel and speedā€¦
.same with alot of other stupid crap they put in this game for no reason,kapcan,mines,u get it.but all we can do is play.
old forum was swamped by hover n wedge topics,i was happy to get away from that in this new forum.but here we go again lolā€¦

2 Likes

The kapkan got nerfed over 30 times letā€™s them alone, you wanna a game dominate by rush build? The game need to be balance and thatā€™s why i complain about hover SPEED ,itā€™s the exact same META since 2 years. The game is getting boring.

its boring now because of wedge complaints that made it impossible to run away after touching an enemy vehicleā€¦
plus speed reduction for all vehiclesā€¦canā€™t really jump over trenches n use shortcuts anymore.need to drive around,harder to help team out when you canā€™t get there in timeā€¦and time in this game is what mattersā€¦
ā€¦colossus engine was the best with 20% cooldown to all weps.but again,hovers used the durability as a shield.but it could of been fix betterā€¦and this is why complaining about things always end up hurting everything in this gameā€¦
itā€™s a no win for everyoneā€¦
should of just voted on all the crap that got into this game to begin withā€¦starting with the test serverā€¦
how the hell did they let mines into this game.Iā€™ll let someone else answer thatā€¦

you talking about sideways hover ,i guess.

we dont need extra crap like kapkan n stuff,just need players who can shoot and ram and pin players,a team with knowing someone is getting hit and go save themā€¦either shooting long or short range or just melee them,plus all the above togetherā€¦no need for these little kapcans n mines and stuffā€¦sometimes a simpler is betterā€¦

1 Like

yupā€¦that was the problemā€¦

still a problem.

kapkan are super usefull against rush. And the devs make money with the kapkan ,itā€™s in a pack. If they nerf too much the kapkan , the devs will make 0$ from it. And the money we spend in the game help us to get update.