I usually carry a drone in the trunk to stay useful to the team after spending my Booms… I also use plenty of fangs or sturdy bumper on the front end for tearing off wheels, and finishing off lit enemies.
Furthermore, taking out that active melee player early in the match is extremely helpful to the team, even after you’re spent, IMO, as it only takes one of those guys to destroy your teams chances of winning…these days, however, there are often more than one or two of those guys on the red team, but still.
Getting MVP with them nowadays is admittedly more difficult due to various nerfs, and I used to be able to do it much more often, but that one wasn’t that long ago, and I think it indicates an enduring and useful place on my team.
Also, I find Booms to be much better than Lances. The last nerf to Lances has made them out-classed for their rarity or any power-score I try to use them in, and they aren’t worth the coin or power-score to use, IMO.
While on the other hand, Booms have been improved (greatly reduced elasticity, stiffer) and still work very well, relative to their rarity category. Point for point they are more efficient for their power-score, and present more bang for your buck, I think.
Anyway, that’s my two cents…not bragging, just trying to be encouraging. It is a much more difficult play-style than one might think.
Joust on, Knights of the Wasteland.
PS: The new Kensei cab’s NOS perk, when activated, does not de-activate your cloaking device (unlike Boosters). Just sayin.