If the devs were going to introduce legendary movement parts, what should they be?
I know some fear that legendary movement parts would immediately be must-haves for Clan Wars, but I feel like that could be partially avoided if the new parts had very specific perks and roles.
For example, I was playing today and noticed that the mining truck wheels I’ve always wanted already exist in the game as scenery:
I see them as having very high durability and very high tonnage (four should max out heavy cabin tonnage), but also have huge power drain. For a perk, hitting hand brake activates a skid steering mode for rapid pivoting.
I think legendary legs should obviously be bigger and faster, but should also have a jump function (also activated by hitting hand brake). Why not give them crushing damage to really make them legendary?
Legendary hovers could be high tonnage and durability (also with higher power drain), but a temporary boost mode that is activated by hand brake.
I see legendary augers as being small and fast (like small tracks), but with the off road suspension of Bigfoots, and capable of doing decent melee damage.
The only idea I have for a legendary track is a variable length track. You could stretch it in certain increments, increasing the stats the longer you make it. I’m thinking similar looking to armoured tracks, but twice as wide for increased stability.
I’m sure other people here have better ideas, so post them here!