After a multitude of matches with the Jotun Cryo Weapon i have concluded that it is basically just a worse Incinerator.
I think it deserves more than that, not that it should be a better incinerator, but rather a different type of Artillery weapon.
So, here’s my idea.
- I think the freezing rate should be kept the same to keep that part of its support role, however.
- Half the tick damage of the freeze puddle. Keep the slowing perk but reduce its damage due to the following suggestion.
- Increase its blast damage and radius by a factor of like 6.
Currently a single Jotun deals 40 blast damage, 2 of them deal 80. Considering this weapon effectively launches a big ol bomb on people, its a given i would want a direct hit to be rewarded.
I think such a damage increase would be fitting given its incredibly long reload time and i think it would be more fitting of the weapon itself instead of making it the slightly different but overall worse cold Incinerator fated to be another forgotten support weapon.
Another minor thing i was hoping it would be was a delayed trigger mechanic as the Devblog which revealed the Jotun described it being working “by sending mines right under their wheels”. So maybe making the projectile, upon missing an enemy, detonate one second or two after hitting the ground would open up some interesting play on tighter maps with narrow corridors. But thats just a suggestion.
All in all, i want the weapon to be something else, not just an incinerator 2.0 which will lead to it being forgotten in due time.