Myriads movement

these things look so ungodly terrible when moving… how can they justify these things?
i seen someone in pve using them and the guy looked like a hovercraft moving around with the legs just jumping up and down, not even moving the way legs should actually move to move a build forward… did crossout not have enough money in the budget to make the leg movement animation at least decent?

i know i shouldnt let it get to me but its just so… bothersome? it just irks me cause they couldve made them alot better then what they are now.

:grin:

They look pretty nice in videos, but having to play on lower graphic settings makes them look kinda wonky, instead fo moving like they should they just spaz up and down erratically like the build was having a stroke or a seizure

I don’t mind it though, a lot of things look kinda wonky in the game from time to time

try them with boosters, they actually have way more control and grip then wheels at very high speeds and their turning is incredibly good with boosters and idk why.

rofl?!? :rofl:

theres a build on the exhibition that is the tiny ravager legs and a bunch of boosters. when you go a certain speed with the legs they stop the animation and lift into the air and act like a hovercraft. but it doesnt effect the traction no matter what speed you go, so you can go 200 km/h and they will still have very good grip and turning capabilities. unlike wheels where they have a very hard time turning the legs can turn very well at high speeds. i dont think this was intentional but i dont think they actually tested that. just go on the exhibition and search for the myriad legs with… i believe they are the blue / rare rocket boosters and test drive it, youll see what i mean.

The animation is so off once you get up to high speed.
I really hope they fix it, as it kind of ruins them for me. The skating thing just looks so cheap and unfinished.

Other than that, they’re fun to play and look cool.