NOV update: Copter salt

You would think they would be complaining about the fact they have to deal with ammo, or the other nerfs to their MG builds.

But no they are mainly whining in chat and on discord… Because they can no longer armor their guns to the point they can’t be disarmed.

What, they are complaining about an exploit being fixed… I don’t understand copter players.

2 Likes

hitscan copter players are exclusively little insufferable children

4 Likes

they are a bunch of cowards , playing out of effective range , out of angel to be effectively shot at , making use of a broken mechanik that dosnt apply to cars on the ground , mostly hiding behind a third party gadged that emulates the console aiming help.

1 Like

Crossout advertises as, CRAFT - RIDE - DESTROY, but when someone crafts too well, they have to be nerfed and blamed on hitscan. I run the Equalizer and have never been able to armor it as the devs say. You mean, hide it like the Goblin? Hide it like the Draco? Hide it like the Remedy?
And what are the devs talking about “instant damage?” How is that possible with spool-up time??? " it does not leave even a minimal chance to dodge." You mean, like getting hit by a cannon from across the map? Where is that warning? I guess hitscan is not demanding on the players skills but since crafting is, they’ll nerf that too.

MG13 Equalizer
Enlarged collision model.
Comment: the previous collision model allowed you to armour the minigun so much that it became almost out of reach of enemy fire.

You could basically armor it up to only have the top most barrel showing and it would still fire.

That’s just hitscan that they are talking about. i.e. as soon as it fires it hits the target. There is no flight time or trajectory basically it just hits what it’s pointed at.

2 Likes

nobody is blaming hitscan. abused mechanics get nerfed.

yes, you can hide it in a very shitty ways, you mustve seen the meta bricks with equalizers by now, theyre physically impossible to strip from the front

not all hitscan has to spool up, and also its hitscan…

the warning? probably the slow travelling large single bullet lmao

Well deserved Nerf.

1 Like

Currently it looks like there are 2 sides. The hitscan hater, happy that a weapon category is dead because they didnt like them. And hitscan users, who have now useless builds.

Yea… im hitscan team but plz hear me out haters. A little discussion about some points would be nice.

First of all yea 4x minigun drone brick meta was the main problem for 1. Hitscan hate and 2. Heli hate. But i think there would be a way better balancing option then making mgs basicly shity autocannons. I think flying tanks and bricks are the problem. Even Bricks on ground with wheels instead of tracks are a problem but thats another topic. If these mg drones wouldnt be able to carry the biggest and heaviest hp parts and realy need to use lightweight parts, they wouldnt be so overpowered anymore… i mean i cant even kill these flying tanks with double AAs before they killing me. (Yea i dont use bricks)

2nd i wanna talk about the change and problems with it. Hitscan weapons are balances to be hitscan. After the patch this doesnt work anymore. For example Equilizers. When you can hit nearly all bullets on the target and that even on a single part, the dmg is enough to strip a target real good. But overall dmg isnt that great if you spray it all over the build. Problem is that now with the new system, bullet speed, self movment, target movement and even ping only let you spray that thing all over the target anymore. I mean you nearly need to kiss your target to get some hits in. Air 2 air is now nearly impossible against other weapons.

Then there is Ammo. Many are angry but i dont realy have a problem with it. But it is a problem when you need your whole ammo to just get 1 enemy down because you cant hit shit with them.

Something players say is that they even got buffed! To that i must say … if you make a weapon 100% worse it doesnt help to make it 20 % better. Its still 80% worse.

Less spread doesnt realy help when you cant even get the target into the spread. Or what brings more range when the new system forces you into close combat?

Some comments also just say “stop crying and just lead your shots” that doesnt help in any way. Its just not enough dmg to make mgs worth it anymore. Like i said. Its a shity autocannon. So its better to just use an autocannon. It does the same just with more dmg. But buffing the dmg would also be dumb because slow targets are the only thing that mgs still can hit and then the dmg would be too much.

Oh and little fun fact. I found some infos and test videos where it was proven that hitscan weapons always had 100% penetration and it just didnt show up in stats. So when they said we get 70% penetration then in reality it was a 30% nerf.

Also the talk about armoring, yea dont have a problem with that either. My builds are pretty open.

So all in all i think they should have balanced it with durability of the builds not with an hard weapon nerf. If they would put a way harder weight limit on rotors such heavy minigun brick drones wouldnt be a problem. They couldnt even take off anymore. I mean the patch is out and the brick drones already adapted. Cacasus drones are coming back now and hard hitting things like cannons, quasar, reaper, cyclones are used on helis because mgs are just not worth the ps. I just changed my 4 equilizers to 3 therms, got over 1k ps lighter with that and farming mvp patches again.
Thats my Heli btw.

I dont think killing a whole weapon category is good for a game or balancing

1 Like

I’m still using my Arbs just fine so I kind of honestly think you just can’t aim well with the changes yet.

What does “just fine” means? Same as before ? better? weaker? What do you fly ? Meta Bricks? What PS?
I dont know why its so hard do admit that mgs are not worth the ps anymore.
Like i said i changed to therms and have a waaaay better experience. Equis are plain and simple bad now.
And no i im pretty good with my aim because oh wonders, with therms i need to lead my shot like with mgs, even have slower bullets but the nice thing is, they actually do dmg.

I feel like we’re not all playing the same game sometimes.
Hitscan DPS has been meta for so long. And I can think of several popular build styles that made miniguns extremely hard to shoot off.

1 Like

because of the builds and less the hitscan. Bricks that made it extremly hard to shot them off are a pain in the ass and then there are the flying 4xminigun brick meta that terrorized the playerbase.
Sure everyone hates heli and hitscan and it did indeed need to be balanced. but i just think it was the wrong way.

2 Likes

I guess we can agree to disagree on that.
I know I’m still going to play miniguns, and probably will even more now that they aren’t so OP.

10k PS by fine means I don’t really see much of a difference. I’m still pushing out over 2.2k-ish dmg per 10 seconds with them depending if the bonus is off from co-driver. With the bonus on I pick up another 180ish dmg.

You could be firing outside of optimal range there’s a few other things that can impact dmg. They are measuring them as projectiles now. It also has drop which it didn’t before that can impact aim at a distance.

Your auto cannons are designed to shoot further.

Sure why not have fun. Im not so much diffrent. Like you see in my earlier post, my Heli is also way off meta. I make my life somehow also harder for myself because i want to fly in style. Doesnt mean its a good playstyle. So are Mgs also not realy good anymore.
You would be better off with Autocannons or reapers and i would be better off with an brick build but thats the burden we want to take huh? ^^

1 Like

Would love to try a dance with you because i currently hunting all the remaining mg users down (easy picking) but i think i would have a hard time with 2k less ps and if you use a brick

Eh just keep trying before you say they are dead.

I did and its just not fun to get murdered again and again by other weapon types. But i think im just a little based because they “can” work. Just not where i need them.
Slow ground tank fights maybe but thats not realy my playstyle… even then i would rather take an cannon or other fun weapons. I love my Heli and im pretty good at air combat and there is the problem. Mgs are just useless up there.
ps.: and i still dont see any szenario where it would be worth to take them over an auto cannon.

1 Like

I normally just rebuild when something stops working but it depends on the type of not working were talking about. With the current changes there’s just a lot to get use to on top of that.

My favorite for air is just dumb rockets but I like divebombing stuff.

i working and rebuilding my Airhawk since the cabin came out. Already had 2 hard rebuilds because of patches. But now? No chance to make my build valid with its 4xequis. They just lost thier purpose and a autocannon does thier new roll just better and with less ps.

1 Like