I might try to get on tomorrow too for the stuff I didn’t get to. That was most of the stuff I wanted to test though out of the changes listed. I don’t think any of the stuff I tested was bad though.
The changes with tracks and augers might take a little getting use to but I thought they were enjoyable and I do play them regularly.
Thanks for reporting back!
The track and auger changes are the ones I am most interested in. Sounds like they are addressing a lot of what I thought needed to be improved.
They give you the parts to be tested on the test server so even if you have a new account with very little you can still try everything to a point.
The large tracks and augers I did like the change. I didn’t test the smaller ones though. I just don’t have enough garage space for builds to have them all set up. Not to mention time. I would if I did though.
Small and medium tracks were already decent. I’d be more worried that they might break small tracks if they cornered too tightly and started flipping too easily again,
Also curious how the hover and Gerrida nerfs feel.
More interested in those than the other tracks, as the nerfs are more likely to impact the current metas.
Hopped back on and tried the rest of the tracks. most of them seemed fine. The small tracks I think lucked out the most with the changes and you can drift with them which is kind of fun. Completely fixed that issue of where they use to flip over easy on fast sharp turns. Just end up sliding rather then flipping.
I just realized that it will buff the new legendary saw. I think I’m going to start buying some of those, see if I can make pure melee work at higher PS.
On that note, I think I saw someone using two tormentors on a harvester build recently. Does anyone know if that is actually possible? I just assumed you could only run one tormentor at a time. If the perk stacks, that raises some scary possibilities.
Two tormentors, plus the new cerebus perk, with a few of the legendary saws could be very good against hovers and gerridas.
I know many of you look down on melee, but if you also don’t like strafing-DPS builds you might want to decide which approach you hate more.
Wow, I guess I’m spending the next month grinding out tormentors and saws.
I love that I’m still discovering new possibilities for old items after all these years.