Tried to play a few minutes ago, FPS became nil, and I got one frame per like 3 second, until I was dead from rolling into the enemy team. I had task manager up, my CPU was violently red-lining at 100% during that.
This is just month removed from when I played Crossout with other programs running (Like the notoriously CPU-hungry Second Life cleint) without any notable performance issue. Now XO on it’s own chokes out my PC; they really messed up something with the game code.
My chat resets, it says “Connection with the chat-server was lost”. Then it rejoins all my channels, and most times it even gets rid of all my previous messages. Then I have to say “My chat reset” in chat to everyone i was conversating with and it is really annoying. XO is the ONLY game with this error (among others), and it is really driving me nuts (and not the delicious kind). Please fix da servers.
I found a, while not full on solution, some help, on the PC. I was looking at the FPS readings a lot and noticed that they were getting unusually high, before the update I was in a normal 28-32 range, but now sometimes the reading seemed to go as high as 40 and wanted to pretend it was generally in the 38 range, and then drop to 10 and then 38 and then 12 again and so on. It feels that with this update, the game tries to push out way too many frames per second, causing the hickups and frame drops and freezes.
I went to the video settings and set active window fps limit, from the stock 120 setting, to a 35, and now my game ran a bit more steady. There were hickups still, but now it went from 30 to 20-24 rather than 40-38 to 10-12 so they were less bothersome than before. Still ping spikes and lag and all the fun stuff though, but now instead of the game straight up freezing for a second or more it is more of the usual normal on/off lag now.
So yeah, the thing that is possibly causing this performance issue after this specific update is that they made the game try to force out way more fps than before, turning it into a stuttering lagfest
Today the game was finally running smoothly, I did get 2 lag spikes all in all but I’ll take 5 matches 2 lag spikes over lag spikes every match ever 3-10 seconds any day of the monthweek
im having insane amounts of my aiming reticle skipping around. its skipping back to where it was originally pointed making my shots miss… its happening alot more then it was a few days ago… i got a ps5 now so maybe i should try it on there and see if the same thing happens there to. it might be my controller but i should check to be certain.
It gets good for a day or half a day, and then goes bad again for 1-3 days, rinse and repeat
The worst part is that either way you have to waste 5-10 matches to get rid of the “startup-lag” and only then can try to see if today will be a be able to play-day or teleporting around with aim turned to a randomizer-day
But for some reason, bedlam is way more stable than regular pvp, even on days when pvp is just unplayable due to these still happening issues, bedlam always works better and more stable
Fugg, try this, someone gave these instructions to me last year and it worked, and has helped a few others.
Do a standard disk cleanup on the drive your game is on.
Do a disk cleanup again, but this time select “clean up system files”.
Open a command prompt as an administrator, and execute these lines in this order:
3A. “ipconfig /flushdns”
3B. “ipconfig /renew”
Restart your pc and see if there’s any improvement. As a side note, it also helps if your game(s) are on a seperate drive other than your booting drive. Windows OS from 10 onwards are always doing something on your boot drive and can slow down other resource-intensive softwares.