How strong is aim assist exactly?
Look at this for exemple :
Watch it at 0.25 speed or frame by frame.
We can see a lot in this short clip.
What is extremely suspicious is when the first weapon is destroyed. As soon as it’s happening, the aim is snapping out of it to the left.
Instantly, and it’s snapping almost instantly to the other weapon.
Humans cannot do that, obviously.
Yet, the guys who is supposed to send this evidence to the “analysis team” is telling me there is nothing to see here, and goes as far as admitting he enjoy doing it himself with lasers.
So, now I need to reach out to somebody very serious and knowledgeable about how the game works and the regulations on using aimbots.
I’m very suspicious of the guy who is supposed to report these aimbots.
He either don’t understand how the internet works, or the human limitations, or is he himself an aimboter.
Anyways, this need to be explained because I got two footage so far of that kind of crazy aim snap on weapons, and I know a human cannot do that.
Not even close.
The human is slower, and the internet is adding another layer of latency.
I know what I’m talking about because I lay versus fighting games, and the reaction speed is well know.
It’s never instant.
Humans are not machines.
And I versus fighting game, even the bests players can’t even deal with the internet latency.
There is also the screen latency.
You just can’t snap out your aim when the enemy weap is destroyed. It will take a bunch of milliseconds, in the best case scenarios.
The steadyness of the aim is suspicious too.
Tons of crazy FPS players are showing the human limitations.