DPS weapons seem to be pretty powerful right now. What if the Devs rebalanced Cannons to make them more viable?
Cannons should inflict more damage. They should also be more durable.
To balance them out, they should have an accuracy penalty for movement to Deter Dogs and Hovers from using them (Hovers should also be more affected by impulse and recoil too)
To make Tracks more viable, they could be less affected by recoil and the accuracy penalty (Goliaths would get the most advantage, followed by Tank, Armored ETC ETC.)