I started at MGs but then i switched to SGs, they were much in line with my playstyle (pin them down and tear them apart piece by piece). MGs aren’t quite there.
All my builds are made to withstand a lot of punishment but now were to go?
Whirls? Cyclones? Gravastars?
I’m delaying the Reapers, i want to try stuff but sometimes i feel there’s nothing else to try.
Take Median e.g.
At first sight it seems a cool weapon, a cannon with small calibre, it screams fast firing weapon, brawl. But no. it isn’t.
Things like, T.O.W., fortunes, Reapers, I like it.
Sometimes i wonder why i’m wasting my time and resources with these things.
I just tried Thunderbolts, they didn’t impress me like ruptures did, in fact SGs and MGs seems to me all the same sh…
Defenders in rare PS bracket = vindicators in legendary PS bracket
MGs, SGs wise it’s like I’ve been building or buying the same shi… over and over and over again
And the perks, man…wtf.
Who comes out with such a thing.
Why this quest for originality?
Why a rare, epic, legendary, relic can’t have the same type of perk, their tier and stats would be what divers them all for one another.
(insert weapon) will have an increase of durability while shooting
rare = 5 %
Baby blue = 10 %
epic = 15 %
legendary = 20 %
relic = whatever %
- base stats + bonus from modules, cabins and engines + moving parts.
And i did tried other things, like missiles, guess i arrived too late for them because they aren’t for me.
Autocannons, yeah, no.
revolvers, summators, no
scorpions, Crossbows no ( i don’t like them, i cannot see were the projectile is going or where i’m hiting…if i’m hiting something).
Retchers, no ( i find they are very disruptive even for their own team mates, it’s not fun to play against or with them ).
synthesys, prometheus, Quasars I don’t like them, their animation seems like i’m playing Doom (the first one)